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Searched refs:UI_MapEditor_BottomBar (Results 1 – 4 of 4) sorted by relevance

/dports/games/dunelegacy/dunelegacy-0.96.4/include/FileClasses/
H A DGFXManager.h350 UI_MapEditor_BottomBar, enumerator
/dports/games/dunelegacy/dunelegacy-0.96.4/src/MapEditor/
H A DMapEditorInterface.cpp79 …SDL_Texture* pBottomBarTexture = pGFXManager->getUIGraphic(UI_MapEditor_BottomBar, HOUSE_HARKONNEN… in MapEditorInterface()
1271 SDL_Texture* pBottomBarTexture = pGFXManager->getUIGraphic(UI_MapEditor_BottomBar, newHouse); in changeInterfaceColor()
H A DMapEditor.cpp86 …bottomBarPos = calcAlignedDrawingRect(pGFXManager->getUIGraphic(UI_MapEditor_BottomBar), HAlign::L… in MapEditor()
/dports/games/dunelegacy/dunelegacy-0.96.4/src/FileClasses/
H A DGFXManager.cpp684 uiGraphic[UI_MapEditor_BottomBar][HOUSE_HARKONNEN] = PicFactory->createBottomBar(); in GFXManager()