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Searched refs:UI_OK (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/
H A Dui_text.h30 UI_OK, enumerator
H A Dcheat.c2160 strcat(buf, ui_getstring(UI_OK)); in UserSelectValueMenu()
2294 …sprintf(buf, "%s\n\t%s %s %s", comment, ui_getstring(UI_lefthilight), ui_getstring(UI_OK), ui_gets… in CommentMenu()
6632 … "\t%s %s %s", ui_getstring(UI_lefthilight), ui_getstring(UI_OK), ui_getstring(UI_righthilight)); in DisplayHelp()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/
H A Dui_text.h30 UI_OK, enumerator
H A Dcheat.c2160 strcat(buf, ui_getstring(UI_OK)); in UserSelectValueMenu()
2294 …sprintf(buf, "%s\n\t%s %s %s", comment, ui_getstring(UI_lefthilight), ui_getstring(UI_OK), ui_gets… in CommentMenu()
6632 … "\t%s %s %s", ui_getstring(UI_lefthilight), ui_getstring(UI_OK), ui_getstring(UI_righthilight)); in DisplayHelp()
/dports/audio/xmcd/xmcd-3.3.2/cddb_d/
H A DCDDBdefs.h188 #define UI_OK 0x100 macro
H A DCDDBEnums.h190 UI_OK = 0x100,