Searched refs:UI_Options (Results 1 – 3 of 3) sorted by relevance
63 …optionsButton.setTextures( pGFXManager->getUIGraphic(UI_Options, pLocalHouse->getHouseID()), fals… in GameInterface()
287 UI_Options, enumerator
523 uiGraphic[UI_Options][HOUSE_HARKONNEN] = bttn->getPicture(2); in GFXManager()528 uiGraphic[UI_Options][HOUSE_HARKONNEN] = shapes->getPicture(96); in GFXManager()