Searched refs:UI_Tactical (Results 1 – 3 of 3) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/policy/ |
H A D | GamePolicy.h | 7 UI_Tactical, enumerator
|
H A D | DefaultGamePolicy.cc | 83 if(mode == UI_Tactical) in isHotkeyEnabled()
|
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Turn_Based_Input.cc | 1395 if (gamepolicy(isHotkeyEnabled(UI_Tactical, HKMOD_None, 'j'))) in HandleModNone() 1626 if (gamepolicy(isHotkeyEnabled(UI_Tactical, HKMOD_SHIFT, 'j'))) in HandleModShift() 1652 if (gamepolicy(isHotkeyEnabled(UI_Tactical, HKMOD_CTRL_SHIFT, 'r'))) in HandleModCtrlShift() 1701 if (gamepolicy(isHotkeyEnabled(UI_Tactical, HKMOD_CTRL, 'n'))) in HandleModCtrl() 1716 if (gamepolicy(isHotkeyEnabled(UI_Tactical, HKMOD_CTRL, 'q'))) in HandleModCtrl() 1906 if (gamepolicy(isHotkeyEnabled(UI_Tactical, HKMOD_ALT, 'r'))) HandleTBReload(); in HandleModAlt()
|