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Searched refs:UNALIGNED_STORE3 (Results 1 – 1 of 1) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/math/
H A DSimd_AltiVec.cpp138 #define UNALIGNED_STORE3( ADDR, V0, V1, V2 ) { \ macro
5298 UNALIGNED_STORE3( (float*) jointPtr, C1, C2, C3 ); in TransformJoints()
11155 UNALIGNED_STORE3( &mixBuffer[i*6], vecMixBuffer1, vecMixBuffer2, vecMixBuffer3 ); in MixSoundSixSpeakerStereo()