/dports/games/taisei/taisei-1.3.2/src/util/ |
H A D | stringops.h | 21 #define UNICODE_BOM_SWAPPED 0xFFFE macro
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/dports/graphics/sdl2_ttf/SDL2_ttf-2.0.15/ |
H A D | SDL_ttf.c | 959 if (ch == UNICODE_BOM_SWAPPED) { in UCS2_to_UTF8() 1191 if (c == UNICODE_BOM_NATIVE || c == UNICODE_BOM_SWAPPED) { in TTF_SizeUTF8_Internal() 1329 if (c == UNICODE_BOM_NATIVE || c == UNICODE_BOM_SWAPPED) { in TTF_RenderUTF8_Solid() 1506 if (c == UNICODE_BOM_NATIVE || c == UNICODE_BOM_SWAPPED) { in TTF_RenderUTF8_Shaded() 1663 if (c == UNICODE_BOM_NATIVE || c == UNICODE_BOM_SWAPPED) { in TTF_RenderUTF8_Blended() 1924 if (c == UNICODE_BOM_NATIVE || c == UNICODE_BOM_SWAPPED) { in TTF_RenderUTF8_Blended_Wrapped() 2103 if (ch == UNICODE_BOM_NATIVE || ch == UNICODE_BOM_SWAPPED) { in TTF_GetFontKerningSizeGlyphs() 2107 if (previous_ch == UNICODE_BOM_NATIVE || previous_ch == UNICODE_BOM_SWAPPED) { in TTF_GetFontKerningSizeGlyphs()
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H A D | SDL_ttf.h | 89 #define UNICODE_BOM_SWAPPED 0xFFFE macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL_ttf.framework/Versions/A/Headers/ |
H A D | SDL_ttf.h | 71 #define UNICODE_BOM_SWAPPED 0xFFFE macro
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL_ttf/include/ |
H A D | SDL_ttf.h | 71 #define UNICODE_BOM_SWAPPED 0xFFFE macro
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/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_ttf.h | 71 #define UNICODE_BOM_SWAPPED 0xFFFE macro
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | SDL_ttf.h | 71 #define UNICODE_BOM_SWAPPED 0xFFFE macro
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl_ttf/ |
H A D | SDL_ttf.h | 71 #define UNICODE_BOM_SWAPPED 0xFFFE macro
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H A D | SDL_ttf.c | 941 if ( c == UNICODE_BOM_SWAPPED ) { in TTF_SizeUNICODE() 1143 if ( c == UNICODE_BOM_SWAPPED ) { in TTF_RenderUNICODE_Solid() 1405 if ( c == UNICODE_BOM_SWAPPED ) { in TTF_RenderUNICODE_Shaded() 1656 if ( c == UNICODE_BOM_SWAPPED ) { in TTF_RenderUNICODE_Blended()
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL_ttf.framework/Versions/A/Headers/ |
H A D | SDL_ttf.h | 71 #define UNICODE_BOM_SWAPPED 0xFFFE macro
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/drawing/ |
H A D | TTFSDLPort.cpp | 61 # define UNICODE_BOM_SWAPPED 0xFFFE macro 1164 if (c == UNICODE_BOM_NATIVE || c == UNICODE_BOM_SWAPPED) in TTF_SizeUTF8() 1319 if (c == UNICODE_BOM_NATIVE || c == UNICODE_BOM_SWAPPED) in TTF_RenderUTF8_Solid() 1452 if (c == UNICODE_BOM_NATIVE || c == UNICODE_BOM_SWAPPED) in TTF_RenderUTF8_Shaded()
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | SDL_ttf.h | 68 #define UNICODE_BOM_SWAPPED 0xFFFE macro
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/dports/graphics/sdl_ttf/SDL_ttf-2.0.11/ |
H A D | SDL_ttf.h | 68 #define UNICODE_BOM_SWAPPED 0xFFFE macro
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H A D | SDL_ttf.c | 1145 if ( c == UNICODE_BOM_SWAPPED ) { in TTF_SizeUNICODE() 1354 if ( c == UNICODE_BOM_SWAPPED ) { in TTF_RenderUNICODE_Solid() 1620 if ( c == UNICODE_BOM_SWAPPED ) { in TTF_RenderUNICODE_Shaded() 1878 if ( c == UNICODE_BOM_SWAPPED ) { in TTF_RenderUNICODE_Blended()
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/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/ |
H A D | sdl2_ttf.pxd | 13 UNICODE_BOM_SWAPPED
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/dports/games/spacejunk/spacejunk-1.0.5/sge030809/ |
H A D | sge_tt_text.h | 45 #define UNICODE_BOM_SWAPPED 0xFFFE macro
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/SDL2/ |
H A D | SDL_ttf.h | 77 #define UNICODE_BOM_SWAPPED 0xFFFE macro
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/dports/devel/fpc-sdl/fpc-3.2.2/packages/sdl/src/ |
H A D | sdl_ttf.pas | 230 UNICODE_BOM_SWAPPED = $FFFE;
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/dports/lang/fpc-source/fpc-3.2.2/packages/sdl/src/ |
H A D | sdl_ttf.pas | 230 UNICODE_BOM_SWAPPED = $FFFE;
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/ |
H A D | SDL_ttf.h | 77 #define UNICODE_BOM_SWAPPED 0xFFFE macro
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/dports/games/valyriatear/ValyriaTear-1.1.0/Xcode/libs/SDL2_ttf.framework/Versions/A/Headers/ |
H A D | SDL_ttf.h | 68 #define UNICODE_BOM_SWAPPED 0xFFFE macro
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/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/ |
H A D | sdlttf.py | 88 UNICODE_BOM_SWAPPED = 0xFFFE variable
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/dports/games/supertux2/SuperTux-v0.6.3-Source/external/SDL_ttf/ |
H A D | SDL_ttf.h | 89 #define UNICODE_BOM_SWAPPED 0xFFFE macro
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H A D | SDL_ttf.c | 423 if ( c == UNICODE_BOM_NATIVE || c == UNICODE_BOM_SWAPPED ) { in text_layout() 1149 if (ch == UNICODE_BOM_SWAPPED) { in UCS2_to_UTF8() 2470 if (ch == UNICODE_BOM_NATIVE || ch == UNICODE_BOM_SWAPPED) { in TTF_GetFontKerningSizeGlyphs() 2474 if (previous_ch == UNICODE_BOM_NATIVE || previous_ch == UNICODE_BOM_SWAPPED) { in TTF_GetFontKerningSizeGlyphs()
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/dports/devel/sdl_gnat/sdl_gnat-2013/src/ |
H A D | sdl_sdl_ttf_h.ads | 27 UNICODE_BOM_SWAPPED : constant := 16#FFFE#; -- ../include/SDL/SDL_ttf.h:68 constant
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