Searched refs:UNIFORM_TEX_HEIGHT (Results 1 – 3 of 3) sorted by relevance
85 UNIFORM_TEX_HEIGHT, enumerator
56 uniformStrings["u_texHeight"] = UNIFORM_TEX_HEIGHT; in ShaderMgr()
271 SET_UNIFORM(shader,ShaderMgr::UNIFORM_TEX_HEIGHT,3); in setupMaterialUniforms()