Searched refs:UNIFORM_TEX_SHADOW0 (Results 1 – 3 of 3) sorted by relevance
87 UNIFORM_TEX_SHADOW0, enumerator
57 uniformStrings["u_texShadow0"] = UNIFORM_TEX_SHADOW0; in ShaderMgr()
186 SET_UNIFORM(shader,static_cast<ShaderMgr::UNIFORM>(ShaderMgr::UNIFORM_TEX_SHADOW0+i), 4+i); in setupPassUniforms()