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Searched refs:UNUSED_STATE (Results 1 – 3 of 3) sorted by relevance

/dports/devel/hyperscan/hyperscan-5.4.0/src/nfagraph/
H A Dng_uncalc_components.cpp69 static const u32 UNUSED_STATE = ~0U; variable
84 to_rank[v] = UNUSED_STATE; in ranking_info()
167 if (state_id != UNUSED_STATE && state_id >= max) { in commonPrefixLength()
176 if (state_id != UNUSED_STATE && state_id >= max) { in commonPrefixLength()
194 if (sid == UNUSED_STATE || sid >= max) { in commonPrefixLength()
218 if (sid == UNUSED_STATE || sid >= max) { in commonPrefixLength()
/dports/games/freeciv-nox11/freeciv-2.6.6/
H A DChangeLog161164 called it GAME_GENERATION_STATE, "Waiting", UNUSED_STATE, and "Unknown".
/dports/games/freeciv/freeciv-2.6.6/
H A DChangeLog161164 called it GAME_GENERATION_STATE, "Waiting", UNUSED_STATE, and "Unknown".