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Searched refs:USEPAK (Results 1 – 22 of 22) sorted by relevance

/dports/games/viruskiller/viruskiller-1.03/src/
H A Ddefs.h146 #ifndef USEPAK
147 #define USEPAK 1 macro
182 #if USEPAK
H A DCAudio.cpp74 #if USEPAK in loadSound()
113 #if USEPAK in loadMusic()
H A DCGraphics.cpp287 #if USEPAK in loadImage()
319 #if USEPAK in loadImage()
444 #if USEPAK in loadFont()
468 #if USEPAK in loadFont()
H A Dtitle.cpp232 #if USEPAK in doTitle()
378 #if USEPAK in doTitle()
H A DCPak.cpp63 #if USEPAK in setPakFile()
H A Dinit.cpp283 #if USEPAK in initSystem()
H A DCEngine.cpp345 #if USEPAK in loadData()
H A Dgame.cpp728 #if !USEPAK in doGame()
/dports/games/viruskiller/viruskiller-1.03/
H A Dmakefile8 USEPAK = 1 macro
22 CFLAGS += `sdl-config --cflags` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK)
H A Dmakefile.windows8 USEPAK = 1
25 CXXFLAGS += `$(SDLC) --cflags` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK)
/dports/games/blobwars/blobwars-2.00/
H A DMakefile.windows9 USEPAK ?= 1
25 CXXFLAGS += -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK)
H A DMakefile9 USEPAK ?= 1 macro
21 …L2_mixer SDL2_image SDL2_ttf SDL2_net` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK)
/dports/games/blobwars/blobwars-2.00/src/
H A DCAudio.cpp85 #if USEPAK in loadSound()
122 #if USEPAK in loadMusic()
140 #if USEPAK in loadMusic()
268 #if USEPAK in loadGameOverMusic()
H A Ddefs.h346 #ifndef USEPAK
347 #define USEPAK 1 macro
H A DCGraphics.cpp357 #if USEPAK in loadImage()
392 #if USEPAK in loadImage()
498 #if !USEPAK in loadMapTiles()
508 #if USEPAK in loadMapTiles()
557 #if USEPAK in loadFont()
1086 #if USEPAK in showLoading()
H A DCPak.cpp57 #if USEPAK in setPakFile()
H A Dresources.cpp167 #if USEPAK in loadResources()
H A Dmain.cpp122 #if !USEPAK in main()
H A Dinit.cpp389 #if USEPAK in initSystem()
H A DmapData.cpp55 #if USEPAK in getMapTokens()
H A DCEngine.cpp462 #if USEPAK in loadData()
/dports/games/blobwars/blobwars-2.00/doc/
H A Dhacking37 make USEPAK=0