Searched refs:USER_AREA_MULT (Results 1 – 2 of 2) sorted by relevance
50 #define USER_AREA_MULT 1000 macro229 = USER_AREA_MULT * pcmap->player[player_index(pplayer)].landarea; in get_player_landarea()231 printf(" l=%d", *return_landarea / USER_AREA_MULT); in get_player_landarea()236 = USER_AREA_MULT * pcmap->player[player_index(pplayer)].settledarea; in get_player_landarea()238 printf(" s=%d", *return_settledarea / USER_AREA_MULT); in get_player_landarea()