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Searched refs:USE_RENDERER_DLOPEN (Results 1 – 13 of 13) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/MP/
H A Dmake-raspberrypi.sh9 USE_RENDERER_DLOPEN=0 \
H A DMakefile252 ifndef USE_RENDERER_DLOPEN
253 USE_RENDERER_DLOPEN=1 macro
/dports/games/iortcw/iortcw-1.51c/SP/
H A Dmake-raspberrypi.sh9 USE_RENDERER_DLOPEN=0 \
H A DMakefile249 ifndef USE_RENDERER_DLOPEN
250 USE_RENDERER_DLOPEN=1 macro
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_public.h204 #ifdef USE_RENDERER_DLOPEN
H A Dtr_init.c42 #ifdef USE_RENDERER_DLOPEN
1197 #ifdef USE_RENDERER_DLOPEN in R_Register()
1581 #ifdef USE_RENDERER_DLOPEN
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_public.h210 #ifdef USE_RENDERER_DLOPEN
H A Dtr_init.c42 #ifdef USE_RENDERER_DLOPEN
1182 #ifdef USE_RENDERER_DLOPEN in R_Register()
1558 #ifdef USE_RENDERER_DLOPEN
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_init.c46 #ifdef USE_RENDERER_DLOPEN
1295 #ifdef USE_RENDERER_DLOPEN in R_Register()
1756 #ifdef USE_RENDERER_DLOPEN
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_init.c46 #ifdef USE_RENDERER_DLOPEN
1310 #ifdef USE_RENDERER_DLOPEN in R_Register()
1780 #ifdef USE_RENDERER_DLOPEN
/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dcl_main.c58 #ifdef USE_RENDERER_DLOPEN
150 #ifdef USE_RENDERER_DLOPEN
3267 #ifdef USE_RENDERER_DLOPEN in CL_ShutdownRef()
3351 #ifdef USE_RENDERER_DLOPEN in CL_InitRef()
3358 #ifdef USE_RENDERER_DLOPEN in CL_InitRef()
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dcl_main.c62 #ifdef USE_RENDERER_DLOPEN
167 #ifdef USE_RENDERER_DLOPEN
3461 #ifdef USE_RENDERER_DLOPEN in CL_ShutdownRef()
3688 #ifdef USE_RENDERER_DLOPEN in CL_InitRef()
3695 #ifdef USE_RENDERER_DLOPEN in CL_InitRef()
/dports/games/iortcw/iortcw-1.51c/
H A DREADME.md78 * USE_RENDERER_DLOPEN - build and use the renderer in a library