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Searched refs:USE_SINGLE (Results 1 – 8 of 8) sorted by relevance

/dports/games/angband/Angband-4.2.2/src/
H A Dcmd-obj.c415 USE_SINGLE enumerator
504 if (use == USE_SINGLE) { in use_aux()
549 if (use == USE_SINGLE) { in use_aux()
583 if (use == USE_SINGLE) { in use_aux()
675 use_aux(cmd, obj, USE_SINGLE, MSG_GENERIC); in do_cmd_read_scroll()
816 use_aux(cmd, obj, USE_SINGLE, MSG_EAT); in do_cmd_eat_food()
842 use_aux(cmd, obj, USE_SINGLE, MSG_QUAFF); in do_cmd_quaff_potion()
/dports/math/libccd/libccd-2.1/src/ccd/
H A Dconfig.h.m44 ifdef(`USE_SINGLE', `#define CCD_SINGLE')
/dports/math/libccd/libccd-2.1/doc/
H A Dcompile-and-install.rst19 numbers - you can change this by options ``USE_SINGLE``/``USE_DOUBLE``, i.e.:
23 $ make USE_SINGLE=yes
/dports/devel/ode/ode-0.13/libccd/
H A DREADME30 numbers - you can controll this by options USE_SINGLE/USE_DOUBLE, i.e.:
31 $ make USE_SINGLE=yes
/dports/math/libccd/libccd-2.1/
H A D.travis.yml16 - USE_MAKEFILE=yes USE_SINGLE=yes
H A DREADME.md52 … precision of floating point numbers - you can change this by options *USE_SINGLE/USE_DOUBLE*, i.e…
54 $ make USE_SINGLE=yes
/dports/math/libccd/libccd-2.1/src/
H A DMakefile.include57 USE_SINGLE ?= no
/dports/sysutils/busybox/busybox-1.26.2/modutils/
H A Dmodutils-24.c91 #define USE_SINGLE macro
142 #define USE_SINGLE macro
171 #define USE_SINGLE macro
190 #define USE_SINGLE macro
195 #define USE_SINGLE macro
257 #define USE_SINGLE macro
268 #define USE_SINGLE macro
296 #define USE_SINGLE macro
309 #define USE_SINGLE macro
711 #if defined(USE_SINGLE)
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