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Searched refs:UVFaceTexture (Results 1 – 4 of 4) sorted by relevance

/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/edit_phototexturing/src/
H A DPhotoTexturer.cpp202 UVFaceTexture* uvft = new UVFaceTexture(); in storeOriginalTextureCoordinates()
340 UVFaceTexture *ft = new UVFaceTexture(); in calculateMeshTextureForCamera()
417 UVFaceTexture* ft = ih[fi][textureIdx]; in applyTextureToMesh()
516 UVFaceTexture* tmp; in unprojectToOriginalTextureMap()
878 UVFaceTexture* uvft = cth[fi][origTextureID] ; in bakeTextures()
879 UVFaceTexture* tmp = new UVFaceTexture(*uvft); in bakeTextures()
1006 UVFaceTexture* ft =0; in combineTextures()
1024 UVFaceTexture* tmp2 = NULL; in combineTextures()
1026 tmp2 = new UVFaceTexture(*ft); in combineTextures()
1054 UVFaceTexture *uvft = dynamic_cast<UVFaceTexture*>(leaf); in calculateZBuffer()
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H A DUVFaceTexture.cpp30 void UVFaceTexture::getBarycentricCoordsForUV(double eu,double ev,double& a,double& b,double& c,dou… in getBarycentricCoordsForUV()
66 void UVFaceTexture::getUVatBarycentricCoords(double &eu,double &ev,double a,double b,double c){ in getUVatBarycentricCoords()
72 bool UVFaceTexture::intersection(double *s,double *b){ in intersection()
126 bool UVFaceTexture::intersectionOfTwoLines(double *p1,double *p2,double *p3, double *p4){ in intersectionOfTwoLines()
138 bool UVFaceTexture::isInside(double x, double y, double w, double h){ in isInside()
201 bool UVFaceTexture::isInside(double x, double y){ in isInside()
H A DUVFaceTexture.h34 class UVFaceTexture: public QuadTreeLeaf{
45 UVFaceTexture(){ in UVFaceTexture() function
47 ~UVFaceTexture(){ in ~UVFaceTexture()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/edit_phototexturing/
H A Dedit_phototexturing.pro9 src/UVFaceTexture.cpp \