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Searched refs:U_EFFECTS8 (Results 1 – 25 of 34) sorted by relevance

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/dports/games/egl/egl-0.3.1_9/common/
H A Dnet_msg.c202 if (to->effects < 256) bits |= U_EFFECTS8; in MSG_WriteDeltaEntity()
204 else bits |= U_EFFECTS8|U_EFFECTS16; in MSG_WriteDeltaEntity()
275 …if ((bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16)) MSG_WriteLong (dest, to->effec… in MSG_WriteDeltaEntity()
276 else if (bits & U_EFFECTS8) MSG_WriteByte (dest, to->effects); in MSG_WriteDeltaEntity()
H A Dprotocol.h132 U_EFFECTS8 = 1 << 14, // autorotate, trails, etc enumerator
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dcommon.c441 bits |= U_EFFECTS8; in MSG_WriteDeltaEntity()
445 bits |= U_EFFECTS8 | U_EFFECTS16; in MSG_WriteDeltaEntity()
536 if((bits &(U_EFFECTS8 | U_EFFECTS16)) ==(U_EFFECTS8 | U_EFFECTS16)) in MSG_WriteDeltaEntity()
538 else if(bits & U_EFFECTS8) in MSG_WriteDeltaEntity()
H A Dcl_ents.c105 if((bits & (U_EFFECTS8 | U_EFFECTS16)) == (U_EFFECTS8 | U_EFFECTS16)) in CL_ParseDelta()
107 else if(bits & U_EFFECTS8) in CL_ParseDelta()
H A Dqcommon.h277 #define U_EFFECTS8 (1<<14) // autorotate, trails, etc macro
/dports/games/q2pro/q2pro/shared/
H A Dq_msg.c536 bits |= U_EFFECTS8; in MSG_WriteDeltaEntity()
540 bits |= U_EFFECTS8|U_EFFECTS16; in MSG_WriteDeltaEntity()
646 if ( (bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16) ) in MSG_WriteDeltaEntity()
648 else if (bits & U_EFFECTS8) in MSG_WriteDeltaEntity()
1884 if( (bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16) ) in MSG_ParseDeltaEntity()
1886 else if( bits & U_EFFECTS8 ) in MSG_ParseDeltaEntity()
2213 if( ( bits & ( U_EFFECTS8 | U_EFFECTS16 ) ) == ( U_EFFECTS8 | U_EFFECTS16 ) ) in MSG_ShowDeltaEntityBits()
2215 else if( bits & U_EFFECTS8 ) in MSG_ShowDeltaEntityBits()
/dports/games/quake2lnx/quake2-r0.16.2/src/qcommon/
H A Dcommon.c552 bits |= U_EFFECTS8; in MSG_WriteDeltaEntity()
556 bits |= U_EFFECTS8|U_EFFECTS16; in MSG_WriteDeltaEntity()
653 if ( (bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16) ) in MSG_WriteDeltaEntity()
655 else if (bits & U_EFFECTS8) in MSG_WriteDeltaEntity()
H A Dqcommon.h313 #define U_EFFECTS8 (1<<14) // autorotate, trails, etc macro
/dports/games/quake2max/Quake2maX_0.45-src_unix/qcommon/
H A Dcommon.c531 bits |= U_EFFECTS8; in MSG_WriteDeltaEntity()
535 bits |= U_EFFECTS8|U_EFFECTS16; in MSG_WriteDeltaEntity()
632 if ( (bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16) ) in MSG_WriteDeltaEntity()
634 else if (bits & U_EFFECTS8) in MSG_WriteDeltaEntity()
H A Dqcommon.h359 #define U_EFFECTS8 (1<<14) // autorotate, trails, etc macro
/dports/games/quake2-source/quake2-r0.16.2/src/qcommon/
H A Dcommon.c552 bits |= U_EFFECTS8; in MSG_WriteDeltaEntity()
556 bits |= U_EFFECTS8|U_EFFECTS16; in MSG_WriteDeltaEntity()
653 if ( (bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16) ) in MSG_WriteDeltaEntity()
655 else if (bits & U_EFFECTS8) in MSG_WriteDeltaEntity()
H A Dqcommon.h313 #define U_EFFECTS8 (1<<14) // autorotate, trails, etc macro
/dports/games/q2p/Q2P-0.2-2006-12-31/qcommon/
H A Dcommon.c530 bits |= U_EFFECTS8; in MSG_WriteDeltaEntity()
534 bits |= U_EFFECTS8|U_EFFECTS16; in MSG_WriteDeltaEntity()
631 if ( (bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16) ) in MSG_WriteDeltaEntity()
633 else if (bits & U_EFFECTS8) in MSG_WriteDeltaEntity()
/dports/games/qudos/QuDos-0.40.1-src/src/qcommon/
H A Dcommon.c524 bits |= U_EFFECTS8; in MSG_WriteDeltaEntity()
528 bits |= U_EFFECTS8 | U_EFFECTS16; in MSG_WriteDeltaEntity()
614 if ((bits & (U_EFFECTS8 | U_EFFECTS16)) == (U_EFFECTS8 | U_EFFECTS16)) in MSG_WriteDeltaEntity()
616 else if (bits & U_EFFECTS8) in MSG_WriteDeltaEntity()
/dports/games/q2pro/q2pro/include/
H A Dprotocol.h228 #define U_EFFECTS8 (1<<14) // autorotate, trails, etc macro
/dports/games/r1q2/r1q2-8012_5/server/
H A Dsv_ents.c161 bits |= U_EFFECTS8; in SV_WriteDeltaEntity()
165 bits |= U_EFFECTS8|U_EFFECTS16; in SV_WriteDeltaEntity()
294 if ( (bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16) ) in SV_WriteDeltaEntity()
296 else if (bits & U_EFFECTS8) in SV_WriteDeltaEntity()
/dports/games/alienarena/alienarena-7.66/source/qcommon/
H A Dcommon.c655 bits |= U_EFFECTS8; in MSG_WriteDeltaEntity()
659 bits |= U_EFFECTS8|U_EFFECTS16; in MSG_WriteDeltaEntity()
756 if ( (bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16) ) in MSG_WriteDeltaEntity()
758 else if (bits & U_EFFECTS8) in MSG_WriteDeltaEntity()
/dports/games/alienarena-data/alienarena-7.66/source/qcommon/
H A Dcommon.c655 bits |= U_EFFECTS8; in MSG_WriteDeltaEntity()
659 bits |= U_EFFECTS8|U_EFFECTS16; in MSG_WriteDeltaEntity()
756 if ( (bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16) ) in MSG_WriteDeltaEntity()
758 else if (bits & U_EFFECTS8) in MSG_WriteDeltaEntity()
/dports/games/r1q2/r1q2-8012_5/client/
H A Dcl_ents.c130 if ( (bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16) ) in CL_ParseDelta()
132 else if (bits & U_EFFECTS8) in CL_ParseDelta()
309 if (bits & U_EFFECTS8) in ShowBits()
580 bits |= U_EFFECTS8; in CL_DemoDeltaEntity()
584 bits |= U_EFFECTS8|U_EFFECTS16; in CL_DemoDeltaEntity()
684 if ( (bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16) ) in CL_DemoDeltaEntity()
686 else if (bits & U_EFFECTS8) in CL_DemoDeltaEntity()
/dports/games/egl/egl-0.3.1_9/client/
H A Dcl_parse.c146 if ((bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16)) in CL_ParseDelta()
148 else if (bits & U_EFFECTS8) in CL_ParseDelta()
/dports/games/quake2-relay/relay-0.4/common/
H A Ddm2.c1045 if (mask & U_EFFECTS8) in DM2_ReadEntity()
1212 mask |= U_EFFECTS8; in DM2_WriteEntity()
1216 mask |= U_EFFECTS16|U_EFFECTS8; in DM2_WriteEntity()
1290 if (mask & U_EFFECTS8) in DM2_WriteEntity()
H A Ddm2.h141 #define U_EFFECTS8 (1<<14) // autorotate, trails, etc macro
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dcl_ents.c276 if ( (bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16) ) in CL_ParseDelta()
278 else if (bits & U_EFFECTS8) in CL_ParseDelta()
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dcl_ents.c276 if ( (bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16) ) in CL_ParseDelta()
278 else if (bits & U_EFFECTS8) in CL_ParseDelta()
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_ents.c135 if ( (bits & (U_EFFECTS8|U_EFFECTS16)) == (U_EFFECTS8|U_EFFECTS16) ) in CL_ParseDelta()
137 else if (bits & U_EFFECTS8) in CL_ParseDelta()

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