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Searched refs:U_ORIGIN3 (Results 1 – 25 of 79) sorted by relevance

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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dprotocol.h29 #define U_ORIGIN3 (1<<3) macro
/dports/games/tenebrae/tenebrae_0/
H A Dprotocol.h29 #define U_ORIGIN3 (1<<3) macro
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/
H A Dprotocol.h192 #define U_ORIGIN3 (1<<11) macro
/dports/games/quakeforge/quakeforge-0.7.2/nq/include/
H A Dprotocol.h40 #define U_ORIGIN3 (1<<3) macro
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dprotocol.h107 #define U_ORIGIN3 (1<<3) macro
/dports/games/q2pro/q2pro/include/
H A Dprotocol.h224 #define U_ORIGIN3 (1<<9) macro
/dports/games/quakeforge/quakeforge-0.7.2/include/qw/
H A Dprotocol.h220 #define U_ORIGIN3 (1<<11) macro
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dprotocol.h129 #define U_ORIGIN3 (1<<3) macro
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dprotocol.h59 #define U_ORIGIN3 (1<<3) macro
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/
H A Dprotocol.h221 #define U_ORIGIN3 (1<<11) macro
/dports/games/qwdtools/mvdsv-0.34/src/
H A Dprotocol.h369 #define U_ORIGIN3 (1 << 11) macro
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dprotocol.h369 #define U_ORIGIN3 (1 << 11) macro
/dports/games/egl/egl-0.3.1_9/common/
H A Dnet_msg.c184 if (to->origin[2] != from->origin[2]) bits |= U_ORIGIN3; in MSG_WriteDeltaEntity()
285 if (bits & U_ORIGIN3) MSG_WriteCoord (dest, to->origin[2]); in MSG_WriteDeltaEntity()
H A Dprotocol.h128 U_ORIGIN3 = 1 << 9, enumerator
/dports/games/quake2-relay/relay-0.4/common/
H A Ddm2.h137 #define U_ORIGIN3 (1<<9) macro
H A Ddm2.c1069 if (mask & U_ORIGIN3) in DM2_ReadEntity()
1178 mask |= U_ORIGIN3; in DM2_WriteEntity()
1314 if (mask & U_ORIGIN3) in DM2_WriteEntity()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dcommon.c414 bits |= U_ORIGIN3; in MSG_WriteDeltaEntity()
554 if(bits & U_ORIGIN3) in MSG_WriteDeltaEntity()
H A Dqcommon.h273 #define U_ORIGIN3 (1<<9) macro
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/server/
H A Dsv_ents.c173 if (bits & U_ORIGIN3) in SV_WriteDelta()
/dports/games/quake2max/Quake2maX_0.45-src_unix/qcommon/
H A Dqcommon.h355 #define U_ORIGIN3 (1<<9) macro
H A Dcommon.c501 bits |= U_ORIGIN3; in MSG_WriteDeltaEntity()
650 if (bits & U_ORIGIN3) in MSG_WriteDeltaEntity()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dprotocol.h90 #define U_ORIGIN3 (1<<3) macro
/dports/games/q2pro/q2pro/shared/
H A Dq_msg.c504 bits |= U_ORIGIN3; in MSG_WriteDeltaEntity()
664 if (bits & U_ORIGIN3) in MSG_WriteDeltaEntity()
1904 if( bits & U_ORIGIN3 ) { in MSG_ParseDeltaEntity()
2233 if( bits & U_ORIGIN3 ) { in MSG_ShowDeltaEntityBits()
/dports/games/quake2lnx/quake2-r0.16.2/src/qcommon/
H A Dcommon.c522 bits |= U_ORIGIN3; in MSG_WriteDeltaEntity()
671 if (bits & U_ORIGIN3) in MSG_WriteDeltaEntity()
/dports/games/quake2-source/quake2-r0.16.2/src/qcommon/
H A Dcommon.c522 bits |= U_ORIGIN3; in MSG_WriteDeltaEntity()
671 if (bits & U_ORIGIN3) in MSG_WriteDeltaEntity()

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