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/dports/games/scummvm/scummvm-2.5.1/test/engines/ultima/ultima8/misc/
H A Ddirection_util.h14 static const Ultima::Ultima8::DirectionMode dirmode8 = Ultima::Ultima8::dirmode_8dirs;
15 static const Ultima::Ultima8::DirectionMode dirmode16 = Ultima::Ultima8::dirmode_16dirs;
19 TS_ASSERT_EQUALS(Ultima::Ultima8::Direction_Get( 1, 1, mode), Ultima::Ultima8::dir_north); in _test_direction_get_basic()
20 TS_ASSERT_EQUALS(Ultima::Ultima8::Direction_Get( 0, 1, mode), Ultima::Ultima8::dir_northeast); in _test_direction_get_basic()
21 TS_ASSERT_EQUALS(Ultima::Ultima8::Direction_Get(-1, 1, mode), Ultima::Ultima8::dir_east); in _test_direction_get_basic()
22 TS_ASSERT_EQUALS(Ultima::Ultima8::Direction_Get(-1, 0, mode), Ultima::Ultima8::dir_southeast); in _test_direction_get_basic()
23 TS_ASSERT_EQUALS(Ultima::Ultima8::Direction_Get(-1, -1, mode), Ultima::Ultima8::dir_south); in _test_direction_get_basic()
24 TS_ASSERT_EQUALS(Ultima::Ultima8::Direction_Get( 0, -1, mode), Ultima::Ultima8::dir_southwest); in _test_direction_get_basic()
25 TS_ASSERT_EQUALS(Ultima::Ultima8::Direction_Get( 1, -1, mode), Ultima::Ultima8::dir_west); in _test_direction_get_basic()
26 TS_ASSERT_EQUALS(Ultima::Ultima8::Direction_Get( 1, 0, mode), Ultima::Ultima8::dir_northwest); in _test_direction_get_basic()
[all …]
H A Dutil.h16 Ultima::Ultima8::TrimSpaces(s0); in test_trim_spaces()
20 Ultima::Ultima8::TrimSpaces(s1); in test_trim_spaces()
24 Ultima::Ultima8::TrimSpaces(s2); in test_trim_spaces()
30 Ultima::Ultima8::TabsToSpaces(s1, 1); in test_tabs_to_spaces()
34 Ultima::Ultima8::TabsToSpaces(s2, 1); in test_tabs_to_spaces()
41 Ultima::Ultima8::SplitString(s1, ',', v1); in test_split_string()
49 Ultima::Ultima8::SplitString(s2, ',', v1); in test_split_string()
63 Ultima::Ultima8::ArgvToString(v, s); in test_argv_to_string()
68 Ultima::Ultima8::ArgvToString(v, s); in test_argv_to_string()
75 Ultima::Ultima8::StringToArgv(s, v); in test_string_to_argv()
[all …]
H A Dbox.h13 Ultima::Ultima8::Box box; in test_simple_box()
35 Ultima::Ultima8::Box box2(box); in test_simple_box()
41 Ultima::Ultima8::Box box3(0, 0, 0, 2, 2, 3); in test_simple_box()
H A Did_man.h15 Ultima::Ultima8::idMan idman = Ultima::Ultima8::idMan(1234, 5678); in test_trim_spaces()
/dports/games/scummvm/scummvm-2.5.1/test/engines/ultima/ultima8/world/
H A Dsort_item.h23 Ultima::Ultima8::SortItem si1(nullptr); in test_basic_y_sort()
24 Ultima::Ultima8::SortItem si2(nullptr); in test_basic_y_sort()
37 Ultima::Ultima8::SortItem si1(nullptr); in test_basic_x_sort()
38 Ultima::Ultima8::SortItem si2(nullptr); in test_basic_x_sort()
50 Ultima::Ultima8::SortItem si1(nullptr); in test_basic_z_sort()
51 Ultima::Ultima8::SortItem si2(nullptr); in test_basic_z_sort()
63 Ultima::Ultima8::SortItem si1(nullptr); in test_sprite_sort()
64 Ultima::Ultima8::SortItem si2(nullptr); in test_sprite_sort()
79 Ultima::Ultima8::SortItem si1(nullptr); in test_flat_sort()
80 Ultima::Ultima8::SortItem si2(nullptr); in test_flat_sort()
/dports/games/scummvm/scummvm-2.5.1/test/engines/ultima/ultima8/usecode/
H A Duc_stack.h13 Ultima::Ultima8::UCStack stack; in test_static_stack()
18 Ultima::Ultima8::DynamicUCStack stack; in test_dynamic_stack()
19 Ultima::Ultima8::DynamicUCStack stack2(32); in test_dynamic_stack()
26 void test_for_stack(Ultima::Ultima8::BaseUCStack &s) { in test_for_stack()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/gumps/
H A Dgump_notify_process.cpp28 namespace Ultima8 { namespace
60 Gump *g = Ultima8::getGump(_gump); in terminate()
H A Dresizable_gump.cpp26 namespace Ultima8 { namespace
H A Dresizable_gump.h29 namespace Ultima8 {
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/
H A Dmetaengine.cpp64 *engine = new Ultima::Ultima8::Ultima8Engine(syst, gd); in createInstance()
92 return Ultima::Ultima8::MetaEngine::initKeymaps(gameId); in initKeymaps()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/convert/crusader/
H A Dconvert_shape_crusader.cpp26 namespace Ultima8 { namespace
H A Dconvert_shape_crusader.h29 namespace Ultima8 {
H A Dconvert_usecode_regret.h30 namespace Ultima8 {
H A Dconvert_usecode_crusader.h29 namespace Ultima8 {
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/graphics/
H A Dxform_blend.cpp27 namespace Ultima8 { namespace
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/graphics/fonts/
H A Drendered_text.cpp27 namespace Ultima8 { namespace
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/convert/u8/
H A Dconvert_shape_u8.cpp26 namespace Ultima8 { namespace
H A Dconvert_shape_u8.h29 namespace Ultima8 {
H A Dconvert_usecode_u8.h29 namespace Ultima8 {
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/misc/
H A Dcommon_types.h29 namespace Ultima8 {
H A Dencoding.h27 namespace Ultima8 {
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/
H A Dfire_type_table.h27 namespace Ultima8 {
H A Darmour_info.h27 namespace Ultima8 {
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/convert/
H A Dconvert_usecode.h27 namespace Ultima8 {
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/actors/
H A Davatar_death_process.h29 namespace Ultima8 {

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