Searched refs:UnitCloaked (Results 1 – 10 of 10) sorted by relevance
/dports/games/spring/spring_98.0/rts/System/ |
H A D | EventBatchHandler.cpp | 46 void EventBatchHandler::UnitCloaked(const CUnit* unit) { EnqueueUnitCloakStateChangeEvent(unit, 1);… in UnitCloaked() function in EventBatchHandler
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H A D | EventBatchHandler.h | 24 void UnitCloaked(const CUnit* unit);
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H A D | EventHandler.h | 121 void UnitCloaked(const CUnit* unit); 429 UNIT_CALLIN_NO_PARAM(UnitCloaked)
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H A D | Events.def | 66 SETUP_EVENT(UnitCloaked, MANAGED_BIT)
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H A D | EventClient.h | 165 virtual void UnitCloaked(const CUnit* unit) {} in UnitCloaked() function
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/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaHandle.h | 156 void UnitCloaked(const CUnit* unit);
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H A D | LuaHandle.cpp | 1183 void CLuaHandle::UnitCloaked(const CUnit* unit) in UnitCloaked() function in CLuaHandle
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/dports/games/spring/spring_98.0/cont/LuaUI/ |
H A D | widgets.lua | 1866 function widgetHandler:UnitCloaked(unitID, unitDefID, unitTeam) function 1868 w:UnitCloaked(unitID, unitDefID, unitTeam)
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/dports/games/spring/spring_98.0/cont/base/springcontent/LuaGadgets/ |
H A D | gadgets.lua | 1427 function gadgetHandler:UnitCloaked(unitID, unitDefID, unitTeam) function 1429 g:UnitCloaked(unitID, unitDefID, unitTeam)
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/dports/games/spring/spring_98.0/rts/Sim/Units/ |
H A D | Unit.cpp | 2235 eventHandler.UnitCloaked(this); in SlowUpdateCloak()
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