Searched refs:UnitRenderBinIt (Results 1 – 3 of 3) sorted by relevance
36 for (UnitRenderBinIt uIt = units.begin(); uIt != units.end(); ++uIt) { in ~IWorldObjectModelRenderer()55 for (UnitRenderBinIt uIt = units.begin(); uIt != units.end(); ++uIt) { in Draw()
56 typedef std::map<int, UnitSet>::const_iterator UnitRenderBinIt; typedef
992 typedef std::map<int, UnitSet>::const_iterator UnitRenderBinIt; in DrawCloakedUnitsHelper() typedef997 for (UnitRenderBinIt it = unitBin.begin(); it != unitBin.end(); ++it) { in DrawCloakedUnitsHelper()