Searched refs:UnitShape (Results 1 – 9 of 9) sorted by relevance
/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/components/ |
H A D | CCmpObstructionManager.cpp | 53 struct UnitShape struct 134 std::map<u32, UnitShape> m_UnitShapes; 281 UnitShape shape = { ent, x, z, clearance, flags, group }; in AddUnitShape() 337 UnitShape& shape = m_UnitShapes[TAG_TO_INDEX(tag)]; in MoveShape() 386 UnitShape& shape = m_UnitShapes[TAG_TO_INDEX(tag)]; in SetUnitMovingFlag() 402 UnitShape& shape = m_UnitShapes[TAG_TO_INDEX(tag)]; in SetUnitControlGroup() 425 UnitShape& shape = m_UnitShapes[TAG_TO_INDEX(tag)]; in RemoveShape() 454 const UnitShape& shape = m_UnitShapes.at(TAG_TO_INDEX(tag)); in GetObstruction() 605 void MakeDirtyUnit(flags_t flags, u32 index, const UnitShape& shape) in MakeDirtyUnit() 694 std::map<u32, UnitShape>::const_iterator it = m_UnitShapes.find(shape); in TestLine() [all …]
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/dports/print/fontforge/fontforge-20201107/fontforge/ |
H A D | splinestroke.h | 40 extern SplineSet *UnitShape(int n);
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H A D | splinestroke.c | 1031 ellip = UnitShape(0); in SSAppendArc() 2379 SplineSet *UnitShape(int n) { in UnitShape() function 2578 nibs = UnitShape(si->stroke_type==si_round ? 0 : -4); in SplineSetStroke()
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H A D | python.c | 1227 ss = UnitShape(n); in PyFF_unitShape()
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/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaIntro.cpp | 181 PUSHNIL(UnitShape); in RemoveSomeOpenGLFunctions()
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H A D | LuaOpenGL.h | 214 static int UnitShape(lua_State* L);
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H A D | LuaOpenGL.cpp | 241 REGISTER_LUA_CFUNC(UnitShape); in PushEntries() 1455 int LuaOpenGL::UnitShape(lua_State* L) in UnitShape() function in LuaOpenGL
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/dports/games/spring/spring_98.0/cont/examples/Widgets/ |
H A D | gui_selbuttons.lua | 61 local glUnitShape = gl.UnitShape
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/dports/print/fontforge/fontforge-20201107/fontforgeexe/ |
H A D | cvstroke.c | 296 ss = UnitShape( GGadgetIsChecked(GWidgetGetControl(sd->gw,CID_Calligraphic)) ); in Stroke_ShowNib()
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