Searched refs:UnitsLocked (Results 1 – 9 of 9) sorted by relevance
553 bool partLocked = symbol->UnitsLocked(); in editSymbolProperties()571 if( partLocked != symbol->UnitsLocked() ) in editSymbolProperties()576 m_frame->m_SyncPinEdit = !symbol->UnitsLocked(); in editSymbolProperties()581 tools->SetDrawSpecificUnit( symbol->UnitsLocked() ); in editSymbolProperties()
162 return m_libPart->UnitsLocked(); in IsUnitsLocked()
241 bool UnitsLocked() const { return m_unitsLocked; } in UnitsLocked() function
1413 if( ( GetUnitCount() == 1 || UnitsLocked() ) && !HasConversion() ) in GetUniqueUnits()1452 if( ( GetUnitCount() == 1 || UnitsLocked() ) ) in GetUniqueUnits()
460 return m_symbol && m_symbol->IsMulti() && !m_symbol->UnitsLocked(); in setupUIConditions()703 m_SyncPinEdit = aSymbol && aSymbol->IsRoot() && aSymbol->IsMulti() && !aSymbol->UnitsLocked(); in SetCurSymbol()801 return m_SyncPinEdit && m_symbol && m_symbol->IsMulti() && !m_symbol->UnitsLocked(); in SynchronizePins()
321 m_SyncPinEdit = !GetCurSymbol()->UnitsLocked(); in LoadSymbolFromCurrentLib()1001 tools->SetDrawSpecificUnit( symbol->UnitsLocked() ); in LoadSymbol()
175 m_OptionPartsInterchangeable->SetValue( !m_libEntry->UnitsLocked() || in TransferDataToWindow()
1806 if( aSymbol->UnitsLocked() ) in SaveSymbol()
3874 aSymbol->GetUnitCount(), aSymbol->UnitsLocked() ? 'L' : 'F', in SaveSymbol()