Searched refs:UpdatePlayers (Results 1 – 8 of 8) sorted by relevance
52 UpdatePlayers, enumerator70 …eturn type == Ping || type == Pong || type == Pang || type == PlayerState || type == UpdatePlayers; in realtime()
97 case Message::UpdatePlayers: in tick()
61 case UpdatePlayers: return "UpdatePlayers"; in getType()
275 void UpdatePlayers ( void );
1880 UpdatePlayers(); in PlayLoop()
4246 UpdatePlayers(); in Died()
4196 void UpdatePlayers ( void ) in UpdatePlayers() function
109 …!Map->loaded() && (message.type == Message::UpdateWorld || message.type == Message::UpdatePlayers)) in on_message()383 case Message::UpdatePlayers: { in on_message()962 Message m(Message::UpdatePlayers); in update_players()