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Searched refs:UpdateVisuals (Results 1 – 25 of 46) sorted by relevance

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/dports/converters/wkhtmltopdf/qt-5db36ec/tests/auto/declarative/qmlvisual/
H A Dtst_qmlvisual.cpp55 …d, RecordNoVisuals, RecordSnapshot, Play, TestVisuals, RemoveVisuals, UpdateVisuals, UpdatePlatfor… enumerator
278 case UpdateVisuals: in action()
379 mode = UpdateVisuals; in main()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DEntity.cpp1088 UpdateVisuals(); in SetShaderParm()
1100 UpdateVisuals(); in SetColor()
1110 UpdateVisuals(); in SetColor()
1134 UpdateVisuals(); in SetColor()
1184 UpdateVisuals(); in SetModel()
1194 UpdateVisuals(); in SetSkin()
1244 UpdateVisuals(); in Hide()
1475 UpdateVisuals(); in ProjectOverlay()
2789 UpdateVisuals(); in UpdateFromPhysics()
2801 UpdateVisuals(); in SetOrigin()
[all …]
H A DLight.cpp187 UpdateVisuals(); in UpdateChangeableSpawnArgs()
427 UpdateVisuals(); in Spawn()
709 UpdateVisuals(); in BecomeBroken()
1015 light->UpdateVisuals(); in Event_SetSoundHandles()
H A DItem.cpp1050 UpdateVisuals(); in Event_TakeFlag()
1124 UpdateVisuals(); in Event_DropFlag()
1172 UpdateVisuals(); in Event_FlagReturn()
1221 UpdateVisuals(); in Event_FlagCapture()
1846 item->UpdateVisuals(); in DropItem()
1952 UpdateVisuals(); in ReadFromSnapshot()
H A DProjectile.cpp278 UpdateVisuals(); in Create()
470 UpdateVisuals(); in Launch()
1358 UpdateVisuals(); in ReadFromSnapshot()
1619 UpdateVisuals(); in Launch()
1841 UpdateVisuals(); in Launch()
2070 UpdateVisuals();
2211 UpdateVisuals();
2221 UpdateVisuals();
2346 UpdateVisuals();
2522 UpdateVisuals();
H A DMisc.cpp1182 UpdateVisuals(); in PlayNextAnim()
1276 UpdateVisuals(); in Event_Start()
1648 UpdateVisuals(); in ReadFromSnapshot()
1684 UpdateVisuals(); in Spawn()
1722 UpdateVisuals(); in Event_Activate()
1746 UpdateVisuals(); in ReadFromSnapshot()
2262 UpdateVisuals(); in SetBeamTarget()
2357 UpdateVisuals(); in ReadFromSnapshot()
3646 turret->UpdateVisuals(); in Think()
H A DSecurityCamera.cpp218 spotLight->UpdateVisuals(); in Event_AddLight()
344 UpdateVisuals(); in SetAlertMode()
H A DMover.cpp550 ent->UpdateVisuals(); in SetGuiState()
1526 UpdateVisuals(); in ReadFromSnapshot()
1931 ent->UpdateVisuals(); in BeginMove()
2007 ent->UpdateVisuals(); in DoneMoving()
2797 buddy->UpdateVisuals(); in UpdateBuddies()
2938 ent->UpdateVisuals(); in SetGuiState()
3095 UpdateVisuals(); in ReadFromSnapshot()
3932 buddy->UpdateVisuals(); in Event_Activate()
3955 UpdateVisuals(); in Event_Activate()
4153 UpdateVisuals(); in Spawn()
[all …]
H A DMoveable.cpp527 UpdateVisuals(); in ReadFromSnapshot()
1204 debris->UpdateVisuals(); in Killed()
1303 UpdateVisuals(); in Event_Respawn()
H A DTarget.cpp1118 ent->UpdateVisuals(); in Event_Activate()
1244 ent->UpdateVisuals(); in Event_RestoreInfluence()
1307 ent->UpdateVisuals(); in CLASS_DECLARATION()
H A DPlayer.cpp3810 eLight->UpdateVisuals();
4986 focusGUIent->UpdateVisuals();
7263 UpdateVisuals();
7274 UpdateVisuals();
7503 enviroSuitLight.GetEntity()->UpdateVisuals();
7878 UpdateVisuals();
8275 UpdateVisuals();
8918 UpdateVisuals();
9268 UpdateVisuals();
9440 enviroSuitLight.GetEntity()->UpdateVisuals();
[all …]
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DEntity.cpp1019 UpdateVisuals(); in SetShaderParm()
1031 UpdateVisuals(); in SetColor()
1041 UpdateVisuals(); in SetColor()
1065 UpdateVisuals(); in SetColor()
1115 UpdateVisuals(); in SetModel()
1125 UpdateVisuals(); in SetSkin()
1175 UpdateVisuals(); in Hide()
1387 UpdateVisuals(); in ProjectOverlay()
2697 UpdateVisuals(); in UpdateFromPhysics()
2709 UpdateVisuals(); in SetOrigin()
[all …]
H A DProjectile.cpp246 UpdateVisuals(); in Create()
427 UpdateVisuals(); in Launch()
1185 UpdateVisuals(); in ReadFromSnapshot()
1439 UpdateVisuals(); in Launch()
1653 UpdateVisuals(); in Launch()
1857 UpdateVisuals(); in Think()
1954 UpdateVisuals(); in Launch()
1964 UpdateVisuals(); in Event_RemoveBeams()
2086 UpdateVisuals(); in Create()
2262 UpdateVisuals(); in Launch()
H A DLight.cpp187 UpdateVisuals(); in UpdateChangeableSpawnArgs()
420 UpdateVisuals(); in Spawn()
702 UpdateVisuals(); in BecomeBroken()
1008 light->UpdateVisuals(); in Event_SetSoundHandles()
H A DMisc.cpp1148 UpdateVisuals(); in PlayNextAnim()
1242 UpdateVisuals(); in Event_Start()
1582 UpdateVisuals(); in ReadFromSnapshot()
1618 UpdateVisuals(); in Spawn()
1656 UpdateVisuals(); in Event_Activate()
1680 UpdateVisuals(); in ReadFromSnapshot()
2196 UpdateVisuals(); in SetBeamTarget()
2291 UpdateVisuals(); in ReadFromSnapshot()
H A DMover.cpp548 ent->UpdateVisuals(); in SetGuiState()
1524 UpdateVisuals(); in ReadFromSnapshot()
1924 ent->UpdateVisuals(); in BeginMove()
1994 ent->UpdateVisuals(); in DoneMoving()
2766 buddy->UpdateVisuals(); in UpdateBuddies()
2907 ent->UpdateVisuals(); in SetGuiState()
3064 UpdateVisuals(); in ReadFromSnapshot()
3871 buddy->UpdateVisuals(); in Event_Activate()
3894 UpdateVisuals(); in Event_Activate()
4092 UpdateVisuals(); in Spawn()
[all …]
H A DSecurityCamera.cpp218 spotLight->UpdateVisuals(); in Event_AddLight()
344 UpdateVisuals(); in SetAlertMode()
H A DMoveable.cpp459 UpdateVisuals(); in ReadFromSnapshot()
1040 debris->UpdateVisuals(); in Killed()
1139 UpdateVisuals(); in Event_Respawn()
H A DItem.cpp1041 item->UpdateVisuals(); in DropItem()
1147 UpdateVisuals(); in ReadFromSnapshot()
H A DTarget.cpp1086 ent->UpdateVisuals(); in Event_Activate()
1208 ent->UpdateVisuals(); in Event_RestoreInfluence()
1271 ent->UpdateVisuals(); in CLASS_DECLARATION()
H A DWeapon.cpp1909 UpdateVisuals(); in PresentWeapon()
2333 UpdateVisuals(); in ClientReceiveEvent()
2704 UpdateVisuals(); in Event_SetSkin()
2760 UpdateVisuals(); in Event_SetLightParm()
2779 UpdateVisuals(); in Event_SetLightParms()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/ui/gl/
H A Dswap_chain_presenter.h127 void UpdateVisuals(const ui::DCRendererLayerParams& params,
/dports/www/chromium-legacy/chromium-88.0.4324.182/ui/gl/
H A Dswap_chain_presenter.h155 void UpdateVisuals(const ui::DCRendererLayerParams& params,
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ai/
H A DAI_events.cpp1829 UpdateVisuals(); in Event_Shrivel()
1850 UpdateVisuals(); in Event_Burn()
1861 UpdateVisuals(); in Event_ClearBurn()
1893 UpdateVisuals(); in Event_SetSmokeVisibility()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ai/
H A DAI_events.cpp1978 UpdateVisuals(); in Event_Shrivel()
2004 UpdateVisuals(); in Event_Burn()
2015 UpdateVisuals(); in Event_ClearBurn()
2047 UpdateVisuals(); in Event_SetSmokeVisibility()

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