Searched refs:Update_wing (Results 1 – 12 of 12) sorted by relevance
33 extern int Update_wing;
496 if (Update_wing) { in OnIdle()498 Update_wing = 0; in OnIdle()
86 int Update_wing = 0; variable1066 Update_ship = Update_wing = 1; in set_cur_object_index()1080 Update_wing = 1; in set_cur_wing()1421 Update_wing = 1; in delete_ship_from_wing()1516 Update_ship = Update_wing = 1; in mark_object()1543 Update_ship = Update_wing = 1; in unmark_object()
225 Update_ship = Update_wing = 1; in OnOK()
1062 Update_wing = 0; in OnPrev()1088 Update_wing = 0; in OnNext()
1189 if (Update_wing) { in OnSetFocus()1191 Update_wing = 0; in OnSetFocus()1342 Update_ship = Update_wing = 1; in select_objects()
30 extern int Update_wing;
400 if (Update_wing) { in OnIdle()402 Update_wing = 0; in OnIdle()
95 int Update_wing = 0; variable1094 Update_ship = Update_wing = 1; in set_cur_object_index()1108 Update_wing = 1; in set_cur_wing()1449 Update_wing = 1; in delete_ship_from_wing()1522 Update_ship = Update_wing = 1; in mark_object()1549 Update_ship = Update_wing = 1; in unmark_object()
1064 Update_wing = 0; in OnPrev()1090 Update_wing = 0; in OnNext()
1203 if (Update_wing) { in OnSetFocus()1205 Update_wing = 0; in OnSetFocus()1356 Update_ship = Update_wing = 1; in select_objects()