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Searched refs:UploadedModels (Results 1 – 2 of 2) sorted by relevance

/dports/games/vavoom/vavoom-1.33/source/
H A Dgl_model.cpp167 UploadedModels.Append(Mdl); in UploadModel()
180 for (int i = 0; i < UploadedModels.Num(); i++) in UnloadModels()
182 p_glDeleteBuffersARB(1, &UploadedModels[i]->VertsBuffer); in UnloadModels()
183 p_glDeleteBuffersARB(1, &UploadedModels[i]->IndexBuffer); in UnloadModels()
184 UploadedModels[i]->Uploaded = false; in UnloadModels()
186 UploadedModels.Clear(); in UnloadModels()
H A Dgl_local.h461 TArray<VMeshModel*> UploadedModels; variable