Searched refs:UploadedModels (Results 1 – 2 of 2) sorted by relevance
167 UploadedModels.Append(Mdl); in UploadModel()180 for (int i = 0; i < UploadedModels.Num(); i++) in UnloadModels()182 p_glDeleteBuffersARB(1, &UploadedModels[i]->VertsBuffer); in UnloadModels()183 p_glDeleteBuffersARB(1, &UploadedModels[i]->IndexBuffer); in UnloadModels()184 UploadedModels[i]->Uploaded = false; in UnloadModels()186 UploadedModels.Clear(); in UnloadModels()
461 TArray<VMeshModel*> UploadedModels; variable