Searched refs:UseKitPoints (Results 1 – 7 of 7) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/ |
H A D | Hourly_Update.cc | 256 UseKitPoints(pSoldier->inv[bSlot], LarryItems[bLarryItemLoop][2], *pSoldier); in HourlyLarryUpdate() 286 UseKitPoints(pSoldier->inv[bSlot], LarryItems[bLarryItemLoop][2], *pSoldier); in HourlyLarryUpdate()
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H A D | Assignments.cc | 1408 bPointsUsed = UseKitPoints(o, bPointsToUse, *pDoctor); in HealPatient() 1447 bPointsUsed = UseKitPoints(o, bPointsToUse, *pDoctor); in HealPatient() 1856 UseKitPoints(s.inv[HANDPOS], 1, s); in HandleRepairBySoldier() 6436 UseKitPoints(kit, (UINT16)uiKitPtsUsed, *pDoctor); in BandageBleedingDyingPatientsBeingTreated()
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H A D | Auto_Resolve.cc | 1130 UseKitPoints(*kit, points_used, s); in AutoBandageMercs() 1161 UseKitPoints(*kit, points_used, s); in AutoBandageMercs()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Drugs_And_Alcohol.cc | 129 UseKitPoints(*pObject, ubKitPoints, *pSoldier); in ApplyDrugs()
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H A D | Items.h | 50 UINT16 UseKitPoints(OBJECTTYPE&, UINT16 points, SOLDIERTYPE const&);
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H A D | Items.cc | 2483 UINT16 UseKitPoints(OBJECTTYPE& o, UINT16 const original_points, SOLDIERTYPE const& s) in UseKitPoints() function 3473 UseKitPoints(*pObj, bPointsToUse, *pSoldier); in ApplyCamo() 3528 UseKitPoints(*pObj, sPointsToUse, *pSoldier); in ApplyCanteen() 3565 UseKitPoints(*pObj, sPointsToUse, *pSoldier); in ApplyElixir()
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H A D | Overhead.cc | 3880 UseKitPoints(in_hand, points_used, s); in HandlePlayerServices()
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