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Searched refs:UserMapName (Results 1 – 6 of 6) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dgame.c277 char UserMapName[80]="", buffer[80], ch; variable
1058 if (UserMapName[0] == '\0') in InitGame()
1069 LoadLevel(UserMapName); in InitGame()
1300 UserMapName[0] = '\0'; in InitLevel()
1327 if (UserMapName[0]) in InitLevel()
1365 if (UserMapName[0]) in InitLevel()
2357 if (UserMapName[0]) in LoadingLevelScreen()
2590 if (UserMapName[0]) in BonusScreen()
2621 if (!UserMapName[0]) in BonusScreen()
3695 UserMapName[0] = '\0'; in app_main()
[all …]
H A Dsave.c70 extern char UserMapName[80];
665 MWRITE(UserMapName,sizeof(UserMapName),1,fil); in SaveGame()
1179 MREAD(UserMapName,sizeof(UserMapName),1,fil); in LoadGame()
H A Dmenus.c495 extern char UserMapName[80];
529 …{DefInert(0, UserMapName), OPT_XSIDE, OPT_LINE(8), pic_episode1, m_defshade…
3035 if (UserMapName[0] == '\0') in MNU_CheckUserMap()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dgame.cpp289 char UserMapName[80]="", buffer[80], ch; variable
1044 if (UserMapName[0] == '\0') in InitGame()
1055 LoadLevel(UserMapName); in InitGame()
1363 UserMapName[0] = '\0'; in InitLevel()
1390 if (UserMapName[0]) in InitLevel()
2339 if (UserMapName[0]) in LoadingLevelScreen()
2340 sprintf(ds,"%s",UserMapName); in LoadingLevelScreen()
2569 if (UserMapName[0]) in BonusScreen()
2600 if (!UserMapName[0]) in BonusScreen()
3608 UserMapName[0] = '\0'; in app_main()
[all …]
H A Dsave.cpp73 extern char UserMapName[80];
673 MWRITE(UserMapName,sizeof(UserMapName),1,fil); in SaveGame()
1185 MREAD(UserMapName,sizeof(UserMapName),1,fil); in LoadGame()
H A Dmenus.cpp429 extern char UserMapName[80];
466 …{DefInert(0, UserMapName), OPT_XSIDE, OPT_LINE(8), pic_episode1, m_defshade…
3058 if (UserMapName[0] == '\0') in MNU_CheckUserMap()