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Searched refs:VAR_MUSIC_BUNDLE_LOADED (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Dvars.cpp462 VAR_MUSIC_BUNDLE_LOADED = 135; in setupScummVars()
511 VAR_MUSIC_BUNDLE_LOADED = 45; in setupScummVars()
H A Dscumm.h1344 byte VAR_MUSIC_BUNDLE_LOADED; variable
H A Dscumm.cpp469 VAR_MUSIC_BUNDLE_LOADED = 0xFF; in ScummEngine()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/
H A Dvars.cpp465 VAR_MUSIC_BUNDLE_LOADED = 135; in setupScummVars()
514 VAR_MUSIC_BUNDLE_LOADED = 45; in setupScummVars()
H A Dscumm.h1313 byte VAR_MUSIC_BUNDLE_LOADED; variable
H A Dscumm.cpp481 VAR_MUSIC_BUNDLE_LOADED = 0xFF; in ScummEngine()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/imuse_digi/
H A Ddimuse_sndmgr.cpp349 _vm->VAR(_vm->VAR_MUSIC_BUNDLE_LOADED) = result ? 1 : 0; in openMusicBundle()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/imuse_digi/
H A Ddimuse_sndmgr.cpp351 _vm->VAR(_vm->VAR_MUSIC_BUNDLE_LOADED) = result ? 1 : 0; in openMusicBundle()