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Searched refs:VA_SIZE_2D0 (Results 1 – 3 of 3) sorted by relevance

/dports/games/spring/spring_98.0/rts/Rendering/GL/
H A DVertexArray.h68 #define VA_SIZE_2D0 (sizeof(VA_TYPE_2d0) / sizeof(float)) macro
132 void DrawArray2d0(const int drawType, unsigned int stride = sizeof(float) * VA_SIZE_2D0);
H A DVertexArray.inl102 ASSERT_SIZE(VA_SIZE_2D0)
/dports/games/spring/spring_98.0/rts/Game/UI/
H A DMiniMap.cpp1153 va->EnlargeArrays(negSides.size() * 2, 0, VA_SIZE_2D0); in DrawCameraFrustumAndMouseSelection()
1186 va->EnlargeArrays(4, 0, VA_SIZE_2D0); in DrawCameraFrustumAndMouseSelection()