Searched refs:VDB_CentreY (Results 1 – 4 of 4) sorted by relevance
268 y-=vdb->VDB_CentreY; in MakeClipPlane()287 y-=vdb->VDB_CentreY; in MakeClipPlane()306 y-=vdb->VDB_CentreY; in MakeClipPlane()419 vdb->VDB_CentreY = ScreenDescriptorBlock.SDB_CentreY; in SetVDB()442 vdb->VDB_CentreY = cy; in SetVDB()461 vdb->VDB_CentreY = in SetVDB()463 vdb->VDB_CentreY, in SetVDB()526 if(vdb->VDB_CentreX > vdb->VDB_CentreY) s = vdb->VDB_CentreX; in SetVDB()527 else s = vdb->VDB_CentreY; in SetVDB()
4365 int y = (point->vy*(Global_VDB_Ptr->VDB_ProjY))/point->vz+Global_VDB_Ptr->VDB_CentreY;4474 int y = (point->vy*(Global_VDB_Ptr->VDB_ProjY))/point->vz+Global_VDB_Ptr->VDB_CentreY;5405 y = (point->vy*(Global_VDB_Ptr->VDB_ProjY+1))/point->vz+Global_VDB_Ptr->VDB_CentreY; in D3D_DrawMoltenMetalMesh_Clipped()
929 int y = (vertices->Y*(Global_VDB_Ptr->VDB_ProjY+1))/vertices->Z+Global_VDB_Ptr->VDB_CentreY; in D3D_BackdropPolygon_Output()1093 int y = (vertices->Y*(Global_VDB_Ptr->VDB_ProjY+1))/vertices->Z+Global_VDB_Ptr->VDB_CentreY; in D3D_ZBufferedGouraudTexturedPolygon_Output()1250 int y = (vertices->Y*(Global_VDB_Ptr->VDB_ProjY+1))/vertices->Z+Global_VDB_Ptr->VDB_CentreY; in D3D_ZBufferedGouraudPolygon_Output()1336 int y = (vertices->Y*(Global_VDB_Ptr->VDB_ProjY+1))/vertices->Z+Global_VDB_Ptr->VDB_CentreY; in D3D_PredatorThermalVisionPolygon_Output()1414 int y = (vertices->Y*(Global_VDB_Ptr->VDB_ProjY+1))/vertices->Z+Global_VDB_Ptr->VDB_CentreY; in D3D_PredatorSeeAliensVisionPolygon_Output()1532 int y = (vertices->Y*(Global_VDB_Ptr->VDB_ProjY+1))/vertices->Z+Global_VDB_Ptr->VDB_CentreY; in D3D_ZBufferedCloakedPolygon_Output()1680 int y = (vertices->Y*(Global_VDB_Ptr->VDB_ProjY+1))/vertices->Z+Global_VDB_Ptr->VDB_CentreY; in D3D_CloakedPredatorPolygon_Output()3938 int y = (point->vy*(Global_VDB_Ptr->VDB_ProjY))/point->vz+Global_VDB_Ptr->VDB_CentreY; in D3D_DrawWaterMesh_Unclipped()4047 int y = (point->vy*(Global_VDB_Ptr->VDB_ProjY))/point->vz+Global_VDB_Ptr->VDB_CentreY; in D3D_DrawWaterMesh_Clipped()6237 int y = (point->vy*(Global_VDB_Ptr->VDB_ProjY+1))/point->vz+Global_VDB_Ptr->VDB_CentreY; in D3D_DrawMoltenMetalMesh_Unclipped()[all …]
562 int VDB_CentreY; member