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Searched refs:VEHICLE2ID (Results 1 – 4 of 4) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DMap_Screen_Helicopter.h75 return (INT32)VEHICLE2ID(v) == iHelicopterVehicleId; in IsHelicopter()
H A DAssignments.cc3011 SetAssignmentForList(VEHICLE, VEHICLE2ID(v)); in VehicleMenuBtnCallback()
3179 MakeRepairRegion(idx++, x, y, w, h, VEHICLE2ID(v)); in CreateDestroyMouseRegionForRepairMenu()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DVehicles.h52 #define VEHICLE2ID(v) static_cast<INT32>(&(v) - pVehicleList.data()) macro
H A DVehicles.cc267 if (s.bAssignment != VEHICLE || s.iVehicleId != VEHICLE2ID(v)) in AddSoldierToVehicle()
274 s.iVehicleId = VEHICLE2ID(v); in AddSoldierToVehicle()
760 if (s->bVehicleID != VEHICLE2ID(v)) continue; in GetSoldierStructureForVehicle()