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Searched refs:VEHICLE_ENTRY_FLAG_SUSPENDED_SWING (Results 1 – 3 of 3) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/object/
H A DRideObject.cpp501 if (!(vehicleEntry->flags & VEHICLE_ENTRY_FLAG_SUSPENDED_SWING) in CalculateNumHorizontalFrames()
514 !(vehicleEntry->flags & VEHICLE_ENTRY_FLAG_SUSPENDED_SWING) in CalculateNumHorizontalFrames()
839 { "useSuspendedSwing", VEHICLE_ENTRY_FLAG_SUSPENDED_SWING }, in ReadJsonCar()
871 { "VEHICLE_ENTRY_FLAG_21", VEHICLE_ENTRY_FLAG_SUSPENDED_SWING }, in ReadJsonCar()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/ride/
H A DVehicle.h447VEHICLE_ENTRY_FLAG_SUSPENDED_SWING = 1 << 21, // Suspended swinging coaster, or bobsleigh if SLIDE… enumerator
H A DVehicle.cpp6875 if (vehicleEntry->flags & VEHICLE_ENTRY_FLAG_SUSPENDED_SWING) in UpdateSwingingCar()