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Searched refs:VEH_SABERINLEFTHAND (Results 1 – 6 of 6) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DAnimalNPC.c546 if ( (pVeh->m_ulFlags&VEH_SABERINLEFTHAND) && pilotPS->torsoAnim==BOTH_VT_ATL_TO_R_S) in AnimateRiders()
548 pVeh->m_ulFlags &= ~VEH_SABERINLEFTHAND; in AnimateRiders()
550 if (!(pVeh->m_ulFlags&VEH_SABERINLEFTHAND) && pilotPS->torsoAnim==BOTH_VT_ATR_TO_L_S) in AnimateRiders()
552 pVeh->m_ulFlags |= VEH_SABERINLEFTHAND; in AnimateRiders()
554 WeaponPose = (pVeh->m_ulFlags&VEH_SABERINLEFTHAND)?(WPOSE_SABERLEFT):(WPOSE_SABERRIGHT); in AnimateRiders()
H A DSpeederNPC.c456 if ( (pVeh->m_ulFlags&VEH_SABERINLEFTHAND) && pilotPS->torsoAnim==BOTH_VS_ATL_TO_R_S) in AnimateRiders()
458 pVeh->m_ulFlags &= ~VEH_SABERINLEFTHAND; in AnimateRiders()
460 if (!(pVeh->m_ulFlags&VEH_SABERINLEFTHAND) && pilotPS->torsoAnim==BOTH_VS_ATR_TO_L_S) in AnimateRiders()
462 pVeh->m_ulFlags |= VEH_SABERINLEFTHAND; in AnimateRiders()
464 WeaponPose = (pVeh->m_ulFlags&VEH_SABERINLEFTHAND)?(WPOSE_SABERLEFT):(WPOSE_SABERRIGHT); in AnimateRiders()
H A Dbg_vehicles.h431 VEH_SABERINLEFTHAND = 0x00000400 enumerator
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DAnimalNPC.cpp859 if ( (pVeh->m_ulFlags&VEH_SABERINLEFTHAND) && pilotPS->torsoAnim==BOTH_VT_ATL_TO_R_S) in AnimateRiders()
861 pVeh->m_ulFlags &= ~VEH_SABERINLEFTHAND; in AnimateRiders()
863 if (!(pVeh->m_ulFlags&VEH_SABERINLEFTHAND) && pilotPS->torsoAnim==BOTH_VT_ATR_TO_L_S) in AnimateRiders()
865 pVeh->m_ulFlags |= VEH_SABERINLEFTHAND; in AnimateRiders()
867 WeaponPose = (pVeh->m_ulFlags&VEH_SABERINLEFTHAND)?(WPOSE_SABERLEFT):(WPOSE_SABERRIGHT); in AnimateRiders()
H A DSpeederNPC.cpp906 if ( (pVeh->m_ulFlags&VEH_SABERINLEFTHAND) && pilotPS->torsoAnim==BOTH_VS_ATL_TO_R_S) in AnimateRiders()
908 pVeh->m_ulFlags &= ~VEH_SABERINLEFTHAND; in AnimateRiders()
910 if (!(pVeh->m_ulFlags&VEH_SABERINLEFTHAND) && pilotPS->torsoAnim==BOTH_VS_ATR_TO_L_S) in AnimateRiders()
912 pVeh->m_ulFlags |= VEH_SABERINLEFTHAND; in AnimateRiders()
914 WeaponPose = (pVeh->m_ulFlags&VEH_SABERINLEFTHAND)?(WPOSE_SABERLEFT):(WPOSE_SABERRIGHT); in AnimateRiders()
H A Dg_vehicles.h446 VEH_SABERINLEFTHAND = 0x00000400, enumerator