Searched refs:VER_TR2_PSX (Results 1 – 3 of 3) sorted by relevance
40 VER_TR2_PSX = VER_TR2 | VER_PSX, enumerator675 case 148744 : version = VER_TR2_PSX; in getLevelID()679 case 1565974 : version = VER_TR2_PSX; in getLevelID()683 case 1661622 : version = VER_TR2_PSX; in getLevelID()692 case 2081402 : version = VER_TR2_PSX; in getLevelID()696 case 2060882 : version = VER_TR2_PSX; in getLevelID()700 case 1950216 : version = VER_TR2_PSX; in getLevelID()1059 return VER_TR2_PSX; in getGameVersion()1126 case VER_TR2_PSX : in getGameLevelFile()1303 case VER_TR2_PSX : in getGameTrack()[all …]
5268 if (version == VER_TR2_PSX) { in readRoom()5314 if (version == VER_TR2_PSX) { in readRoom()5319 if (version == VER_TR2_PSX) { in readRoom()5339 if (version == VER_TR2_PSX) { in readRoom()5364 if (version == VER_TR2_PSX) { in readRoom()5840 case VER_TR2_PSX : {6128 case VER_TR2_PSX :6223 case VER_TR2_PSX : in readSpriteTex()6483 case VER_TR2_PSX : in fillObjectTexture()6533 case VER_TR2_PSX : in getColor()[all …]
838 if (level.version == TR::VER_TR2_PSX) // fix for 8 kHz VAG in PSX TR2