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Searched refs:VIDEO_STATE_TIME_ON (Results 1 – 12 of 12) sorted by relevance

/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dtape.h53 #define VIDEO_STATE_TIME_ON (1 << 9) macro
54 #define VIDEO_STATE_TIME (VIDEO_STATE_TIME_OFF | VIDEO_STATE_TIME_ON)
H A Dtape.c159 VIDEO_STATE_TIME_ON)
397 if (state & VIDEO_STATE_TIME_ON) in DrawVideoDisplay()
435 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); in DrawCompleteVideoDisplay()
444 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); in DrawCompleteVideoDisplay()
452 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); in DrawCompleteVideoDisplay()
458 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); in DrawCompleteVideoDisplay()
570 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); in TapeStartRecording()
744 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); in TapeStartPlaying()
881 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); in TapeStop()
H A Dgame.c12173 DrawVideoDisplay(VIDEO_STATE_TIME_ON, TapeTime); in CheckLevelTime()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dtape.h53 #define VIDEO_STATE_TIME_ON (1 << 9) macro
54 #define VIDEO_STATE_TIME (VIDEO_STATE_TIME_OFF | VIDEO_STATE_TIME_ON)
H A Dtape.c159 VIDEO_STATE_TIME_ON)
397 if (state & VIDEO_STATE_TIME_ON) in DrawVideoDisplay()
435 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); in DrawCompleteVideoDisplay()
444 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); in DrawCompleteVideoDisplay()
452 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); in DrawCompleteVideoDisplay()
458 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); in DrawCompleteVideoDisplay()
570 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); in TapeStartRecording()
744 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); in TapeStartPlaying()
881 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); in TapeStop()
H A Dgame.c12173 DrawVideoDisplay(VIDEO_STATE_TIME_ON, TapeTime); in CheckLevelTime()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Dtape.c159 VIDEO_STATE_TIME_ON)
498 if (state & VIDEO_STATE_TIME_ON) in DrawVideoDisplay()
524 if (state & VIDEO_STATE_TIME_ON) in DrawVideoDisplay()
563 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); in DrawCompleteVideoDisplay()
572 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); in DrawCompleteVideoDisplay()
580 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); in DrawCompleteVideoDisplay()
586 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); in DrawCompleteVideoDisplay()
698 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); in TapeStartRecording()
872 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); in TapeStartPlaying()
1009 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); in TapeStop()
H A Dtape.h53 #define VIDEO_STATE_TIME_ON (1 << 9) macro
54 #define VIDEO_STATE_TIME (VIDEO_STATE_TIME_OFF | VIDEO_STATE_TIME_ON)
H A Dgame.c12035 DrawVideoDisplay(VIDEO_STATE_TIME_ON, TapeTime); in CheckLevelTime()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Dtape.c159 VIDEO_STATE_TIME_ON)
498 if (state & VIDEO_STATE_TIME_ON) in DrawVideoDisplay()
524 if (state & VIDEO_STATE_TIME_ON) in DrawVideoDisplay()
563 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); in DrawCompleteVideoDisplay()
572 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); in DrawCompleteVideoDisplay()
580 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); in DrawCompleteVideoDisplay()
586 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); in DrawCompleteVideoDisplay()
698 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); in TapeStartRecording()
872 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0); in TapeStartPlaying()
1009 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds); in TapeStop()
H A Dtape.h53 #define VIDEO_STATE_TIME_ON (1 << 9) macro
54 #define VIDEO_STATE_TIME (VIDEO_STATE_TIME_OFF | VIDEO_STATE_TIME_ON)
H A Dgame.c12035 DrawVideoDisplay(VIDEO_STATE_TIME_ON, TapeTime); in CheckLevelTime()