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Searched refs:VIDEO_STATE_WARP2_ON (Results 1 – 8 of 8) sorted by relevance

/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dtape.h66 #define VIDEO_STATE_WARP2_ON (1 << 17) macro
H A Dtape.c794 DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY); in TapePlayAction()
816 DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY); in TapePlayAction()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dtape.h66 #define VIDEO_STATE_WARP2_ON (1 << 17) macro
H A Dtape.c794 DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY); in TapePlayAction()
816 DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY); in TapePlayAction()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Dtape.h66 #define VIDEO_STATE_WARP2_ON (1 << 17) macro
H A Dtape.c922 DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY); in TapePlayAction()
944 DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY); in TapePlayAction()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Dtape.h66 #define VIDEO_STATE_WARP2_ON (1 << 17) macro
H A Dtape.c922 DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY); in TapePlayAction()
944 DrawVideoDisplay(VIDEO_STATE_WARP2_ON, VIDEO_DISPLAY_SYMBOL_ONLY); in TapePlayAction()