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Searched refs:VIEWPORT_FLAG_TRANSPARENT_BACKGROUND (Results 1 – 4 of 4) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/interface/
H A DScreenshot.cpp319 if (viewport.flags & VIEWPORT_FLAG_TRANSPARENT_BACKGROUND) in CreateDPI()
407 viewport.flags |= VIEWPORT_FLAG_TRANSPARENT_BACKGROUND; in screenshot_giant()
594 viewport.flags |= VIEWPORT_FLAG_TRANSPARENT_BACKGROUND; in ApplyOptions()
815 viewport.flags |= VIEWPORT_FLAG_TRANSPARENT_BACKGROUND; in CaptureImage()
H A DViewport.h51 VIEWPORT_FLAG_TRANSPARENT_BACKGROUND = (1 << 19), enumerator
H A DViewport.cpp912 && (~session->ViewFlags & VIEWPORT_FLAG_TRANSPARENT_BACKGROUND)) in viewport_paint_column()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/paint/tile_element/
H A DPaint.TileElement.cpp61 else if (!(session->ViewFlags & VIEWPORT_FLAG_TRANSPARENT_BACKGROUND)) in tile_element_paint_setup()