Searched refs:VIEW_MAGI_EYES (Results 1 – 4 of 4) sorted by relevance
70 VIEW_MAGI_EYES = 5 enumerator
768 const int eyeViewDistance = Game::GetViewDistance( Game::VIEW_MAGI_EYES ); in getHunterObjectValue()1010 const int eyeViewDistance = Game::GetViewDistance( Game::VIEW_MAGI_EYES ); in getFighterObjectValue()
1773 … Maps::ClearFog( index, Game::GetViewDistance( Game::VIEW_MAGI_EYES ), hero.GetColor() ); in AIToHutMagi()
3073 … Maps::ClearFog( *it, Game::GetViewDistance( Game::VIEW_MAGI_EYES ), hero.GetColor() ); in ActionToHutMagi()