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Searched refs:VIEW_OBSERVATION_TOWER (Results 1 – 4 of 4) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/
H A Dgame.h69 VIEW_OBSERVATION_TOWER = 4, enumerator
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/ai/normal/
H A Dai_normal_hero.cpp165 …getFogTileCountToBeRevealed( index, Game::GetViewDistance( Game::VIEW_OBSERVATION_TOWER ), hero.Ge… in HeroesValidObject()
660 …getFogTileCountToBeRevealed( index, Game::GetViewDistance( Game::VIEW_OBSERVATION_TOWER ), hero.Ge… in getHunterObjectValue()
902 …getFogTileCountToBeRevealed( index, Game::GetViewDistance( Game::VIEW_OBSERVATION_TOWER ), hero.Ge… in getFighterObjectValue()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/ai/
H A Dai_hero_action.cpp875 …Maps::ClearFog( dst_index, Game::GetViewDistance( Game::VIEW_OBSERVATION_TOWER ), hero.GetColor() … in AIToObservationTower()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/heroes/
H A Dheroes_action.cpp2394 …Maps::ClearFog( dst_index, Game::GetViewDistance( Game::VIEW_OBSERVATION_TOWER ), hero.GetColor() … in ActionToObservationTower()