/dports/graphics/vulkan-validation-layers/Vulkan-ValidationLayers-1.2.203/layers/ |
H A D | shader_validation.cpp | 653 case VK_SHADER_STAGE_MESH_BIT_NV: in ValidateShaderStageWritableOrAtomicDescriptor() 850 …stage == VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT || pStage->stage == VK_SHADER_STAGE_MESH_BIT_NV); in ValidateShaderStageInputOutputLimits() 1072 case VK_SHADER_STAGE_MESH_BIT_NV: in ValidateShaderStageInputOutputLimits() 2840 if (stage_mask & VK_SHADER_STAGE_MESH_BIT_NV) { in DetermineFinalGeomStage() 2841 stage_mask = VK_SHADER_STAGE_MESH_BIT_NV; in DetermineFinalGeomStage() 2922 stage.stage_flag == VK_SHADER_STAGE_MESH_BIT_NV) { in ValidateGraphicsPipelineShaderDynamicState()
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H A D | pipeline_state.cpp | 255 stage_flag == VK_SHADER_STAGE_MESH_BIT_NV) { in WrotePrimitiveShadingRate()
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H A D | debug_printf.cpp | 97 … VK_SHADER_STAGE_ALL_GRAPHICS | VK_SHADER_STAGE_MESH_BIT_NV | in PostCallRecordCreateDevice()
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H A D | shader_module.cpp | 149 return VK_SHADER_STAGE_MESH_BIT_NV; in ExecutionModelToShaderStageFlagBits()
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H A D | gpu_validation.cpp | 316 … VK_SHADER_STAGE_MESH_BIT_NV | VK_SHADER_STAGE_TASK_BIT_NV | in PostCallRecordCreateDevice()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/intel/vulkan/ |
H A D | anv_cmd_buffer.c | 1014 VK_SHADER_STAGE_MESH_BIT_NV) : 0); in anv_cmd_buffer_bind_descriptor_set() 1051 VK_SHADER_STAGE_MESH_BIT_NV | in anv_cmd_buffer_bind_descriptor_set() 1339 VK_SHADER_STAGE_MESH_BIT_NV)) { in anv_CmdPushConstants()
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H A D | anv_device.c | 2021 VK_SHADER_STAGE_MESH_BIT_NV; in anv_get_physical_device_properties_1_1() 2193 VK_SHADER_STAGE_MESH_BIT_NV; in anv_get_physical_device_properties_1_3()
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H A D | anv_pipeline.c | 1522 pipeline->active_stages & VK_SHADER_STAGE_MESH_BIT_NV); in anv_pipeline_compile_graphics()
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H A D | genX_cmd_buffer.c | 3446 if (dirty_stages & VK_SHADER_STAGE_MESH_BIT_NV && in cmd_buffer_flush_mesh_inline_data() 4028 VK_SHADER_STAGE_MESH_BIT_NV)); in genX()
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/dports/graphics/vulkan-validation-layers/Vulkan-ValidationLayers-1.2.203/tests/positive/ |
H A D | shaderval.cpp | 1652 VkShaderObj ms(m_device, meshShaderText, VK_SHADER_STAGE_MESH_BIT_NV, this); in TEST_F() 1824 …VkShaderObj ms(m_device, meshShaderText, VK_SHADER_STAGE_MESH_BIT_NV, this, "main", false, nullptr… in TEST_F()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/vulkan-validation-layers/src/layers/ |
H A D | shader_validation.cpp | 252 return VK_SHADER_STAGE_MESH_BIT_NV; in ExecutionModelToShaderStageFlagBits() 2373 case VK_SHADER_STAGE_MESH_BIT_NV: in ValidateShaderStageWritableOrAtomicDescriptor() 2530 …stage == VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT || pStage->stage == VK_SHADER_STAGE_MESH_BIT_NV); in ValidateShaderStageInputOutputLimits() 2737 case VK_SHADER_STAGE_MESH_BIT_NV: in ValidateShaderStageInputOutputLimits() 3763 if (stage_mask & VK_SHADER_STAGE_MESH_BIT_NV) { in DetermineFinalGeomStage() 3764 stage_mask = VK_SHADER_STAGE_MESH_BIT_NV; in DetermineFinalGeomStage()
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H A D | debug_printf.cpp | 91 … VK_SHADER_STAGE_ALL_GRAPHICS | VK_SHADER_STAGE_MESH_BIT_NV | in PostCallRecordCreateDevice()
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H A D | gpu_validation.cpp | 270 … VK_SHADER_STAGE_MESH_BIT_NV | VK_SHADER_STAGE_TASK_BIT_NV | in PostCallRecordCreateDevice()
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H A D | best_practices_utils.cpp | 808 if (!(cgpl_state->pipe_state[i]->active_shaders & VK_SHADER_STAGE_MESH_BIT_NV)) { in PreCallValidateCreateGraphicsPipelines()
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H A D | parameter_validation_utils.cpp | 1725 …if (!(active_shaders & VK_SHADER_STAGE_MESH_BIT_NV) && (pCreateInfos[i].pInputAssemblyState != nul… in manual_PreCallValidateCreateGraphicsPipelines() 1749 …if (!(active_shaders & VK_SHADER_STAGE_MESH_BIT_NV) && (pCreateInfos[i].pVertexInputState != nullp… in manual_PreCallValidateCreateGraphicsPipelines()
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/dports/graphics/vulkan-extension-layer/Vulkan-ExtensionLayer-1.2.203/tests/ |
H A D | vktestframework.cpp | 734 case VK_SHADER_STAGE_MESH_BIT_NV: in FindLanguage()
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/dports/graphics/vulkan-validation-layers/Vulkan-ValidationLayers-1.2.203/tests/ |
H A D | vktestframework.cpp | 742 case VK_SHADER_STAGE_MESH_BIT_NV: in FindLanguage()
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H A D | vklayertests_gpu.cpp | 1128 push_constant_ranges[0].stageFlags = VK_SHADER_STAGE_MESH_BIT_NV; in TEST_F() 1167 … VkShaderObj ms(m_device, mesh_shader_source, VK_SHADER_STAGE_MESH_BIT_NV, this, "main", true); in TEST_F() 1179 …PushConstants(m_commandBuffer->handle(), mesh_pipeline_layout, VK_SHADER_STAGE_MESH_BIT_NV, 0, siz… in TEST_F() 2797 VkShaderObj ms(m_device, meshShaderText, VK_SHADER_STAGE_MESH_BIT_NV, this); in TEST_F()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/vulkan-validation-layers/src/tests/ |
H A D | vktestframework.cpp | 734 case VK_SHADER_STAGE_MESH_BIT_NV: in FindLanguage()
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H A D | vklayertests_gpu.cpp | 752 … VkShaderObj ms(m_device, mesh_shader_source, VK_SHADER_STAGE_MESH_BIT_NV, this, "main", true); in TEST_F() 1925 VkShaderObj ms(m_device, meshShaderText, VK_SHADER_STAGE_MESH_BIT_NV, this); in TEST_F()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/vulkan-validation-layers/src/layers/generated/ |
H A D | synchronization_validation_types.h | 1405 {VK_SHADER_STAGE_MESH_BIT_NV, {
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H A D | vk_enum_string_helper.h | 3084 case VK_SHADER_STAGE_MESH_BIT_NV: in string_VkShaderStageFlagBits()
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/dports/graphics/vulkan-validation-layers/Vulkan-ValidationLayers-1.2.203/layers/generated/ |
H A D | synchronization_validation_types.cpp | 1818 {VK_SHADER_STAGE_MESH_BIT_NV, {
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/framework/vulkan/ |
H A D | vkBasicTypes.inl | 2572 VK_SHADER_STAGE_MESH_BIT_NV = 0x00000080, enumerator
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/dports/games/vkquake/vkQuake-1.12.2/Windows/misc/include/vulkan/ |
H A D | vk_enum_string_helper.h | 3533 case VK_SHADER_STAGE_MESH_BIT_NV: in string_VkShaderStageFlagBits()
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