/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 220 # define VMOV_D_AA(r0,r1,r2) CC_VMOV_D_AA(ARM_CC_AL,r0,r1,r2) macro 1235 VMOV_D_AA(r0, r1, r1 + 1); in _vfp_movr_d() 1292 VMOV_D_AA(r0, rn(rg0), rn(rg1)); in _vfp_movi_d() 1345 VMOV_D_AA(rn(reg), r1, r1 + 1); in _vfp_extr_f_d() 1515 VMOV_D_AA(rn(rg1), r1, r1 + 1); in _vfp_cmp_d() 1522 VMOV_D_AA(rn(rg0), r0, r0 + 1); in _vfp_cmp_d() 1527 VMOV_D_AA(rn(rg1), r1, r1 + 1); in _vfp_cmp_d()
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 220 # define VMOV_D_AA(r0,r1,r2) CC_VMOV_D_AA(ARM_CC_AL,r0,r1,r2) macro 1235 VMOV_D_AA(r0, r1, r1 + 1); in _vfp_movr_d() 1292 VMOV_D_AA(r0, rn(rg0), rn(rg1)); in _vfp_movi_d() 1345 VMOV_D_AA(rn(reg), r1, r1 + 1); in _vfp_extr_f_d() 1515 VMOV_D_AA(rn(rg1), r1, r1 + 1); in _vfp_cmp_d() 1522 VMOV_D_AA(rn(rg0), r0, r0 + 1); in _vfp_cmp_d() 1527 VMOV_D_AA(rn(rg1), r1, r1 + 1); in _vfp_cmp_d()
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/dports/devel/lightning/lightning-2.1.3/lib/ |
H A D | jit_arm-vfp.c | 220 # define VMOV_D_AA(r0,r1,r2) CC_VMOV_D_AA(ARM_CC_AL,r0,r1,r2) macro 1235 VMOV_D_AA(r0, r1, r1 + 1); in _vfp_movr_d() 1292 VMOV_D_AA(r0, rn(rg0), rn(rg1)); in _vfp_movi_d() 1345 VMOV_D_AA(rn(reg), r1, r1 + 1); in _vfp_extr_f_d() 1515 VMOV_D_AA(rn(rg1), r1, r1 + 1); in _vfp_cmp_d() 1522 VMOV_D_AA(rn(rg0), r0, r0 + 1); in _vfp_cmp_d() 1527 VMOV_D_AA(rn(rg1), r1, r1 + 1); in _vfp_cmp_d()
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 220 # define VMOV_D_AA(r0,r1,r2) CC_VMOV_D_AA(ARM_CC_AL,r0,r1,r2) macro 1235 VMOV_D_AA(r0, r1, r1 + 1); in _vfp_movr_d() 1292 VMOV_D_AA(r0, rn(rg0), rn(rg1)); in _vfp_movi_d() 1345 VMOV_D_AA(rn(reg), r1, r1 + 1); in _vfp_extr_f_d() 1515 VMOV_D_AA(rn(rg1), r1, r1 + 1); in _vfp_cmp_d() 1522 VMOV_D_AA(rn(rg0), r0, r0 + 1); in _vfp_cmp_d() 1527 VMOV_D_AA(rn(rg1), r1, r1 + 1); in _vfp_cmp_d()
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-rsp-paraLLEl/lightning/lib/ |
H A D | jit_arm-vfp.c | 220 # define VMOV_D_AA(r0,r1,r2) CC_VMOV_D_AA(ARM_CC_AL,r0,r1,r2) macro 1235 VMOV_D_AA(r0, r1, r1 + 1); in _vfp_movr_d() 1292 VMOV_D_AA(r0, rn(rg0), rn(rg1)); in _vfp_movi_d() 1345 VMOV_D_AA(rn(reg), r1, r1 + 1); in _vfp_extr_f_d() 1515 VMOV_D_AA(rn(rg1), r1, r1 + 1); in _vfp_cmp_d() 1522 VMOV_D_AA(rn(rg0), r0, r0 + 1); in _vfp_cmp_d() 1527 VMOV_D_AA(rn(rg1), r1, r1 + 1); in _vfp_cmp_d()
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/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 220 # define VMOV_D_AA(r0,r1,r2) CC_VMOV_D_AA(ARM_CC_AL,r0,r1,r2) macro 1235 VMOV_D_AA(r0, r1, r1 + 1); in _vfp_movr_d() 1292 VMOV_D_AA(r0, rn(rg0), rn(rg1)); in _vfp_movi_d() 1345 VMOV_D_AA(rn(reg), r1, r1 + 1); in _vfp_extr_f_d() 1515 VMOV_D_AA(rn(rg1), r1, r1 + 1); in _vfp_cmp_d() 1522 VMOV_D_AA(rn(rg0), r0, r0 + 1); in _vfp_cmp_d() 1527 VMOV_D_AA(rn(rg1), r1, r1 + 1); in _vfp_cmp_d()
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/dports/lang/guile/guile-3.0.7/libguile/lightening/lightening/ |
H A D | arm-vfp.c | 246 VMOV_D_AA(jit_state_t *_jit, int32_t r0, int32_t r1, int32_t r2) in VMOV_D_AA() function 910 VMOV_D_AA(_jit, r0, jit_gpr_regno(rg0), jit_gpr_regno(rg1)); in movi_d()
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