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Searched refs:VP_LIGHT0 (Results 1 – 6 of 6) sorted by relevance

/dports/graphics/volpack/volpack-1.0b3/examples/
H A Drendervolume.c147 vpSetLight(vpc, VP_LIGHT0, VP_DIRECTION, 0.3, 0.3, 1.0);
148 vpSetLight(vpc, VP_LIGHT0, VP_COLOR, 1.0, 1.0, 1.0);
149 vpEnable(vpc, VP_LIGHT0, 1);
/dports/graphics/volpack/volpack-1.0b3/
H A Dvp_check.c271 if (vpc->shadow_light_num < VP_LIGHT0 ||
274 if (!vpc->light_enable[vpc->shadow_light_num - VP_LIGHT0])
H A Dvp_context.c122 vpc->shadow_light_num = VP_LIGHT0;
504 light_num -= VP_LIGHT0;
544 case VP_LIGHT0:
551 vpc->light_enable[option - VP_LIGHT0] = 0;
553 vpc->light_enable[option - VP_LIGHT0] = 1;
1059 if (value < VP_LIGHT0 || value > VP_LIGHT5)
1360 case VP_LIGHT0:
1366 *iptr = vpc->light_enable[option - VP_LIGHT0];
1702 light_num -= VP_LIGHT0;
H A Dvp_view.c880 ASSERT(vpc->shadow_light_num >= VP_LIGHT0 &&
882 ASSERT(vpc->light_enable[vpc->shadow_light_num - VP_LIGHT0]);
900 light_index = vpc->shadow_light_num - VP_LIGHT0;
H A Dvolpack.h165 #define VP_LIGHT0 2000 macro
H A Dvp_shade.c555 shadow_light = vpc->shadow_light_num - VP_LIGHT0;