Searched refs:VR_sync_width (Results 1 – 3 of 3) sorted by relevance
237 extern int VR_sync_width;
191 int VR_sync_width = 20; variable220 VR_sync_width = (20 * SHEIGHT) / 480; in init_stereo()365 const int dy = VR_sync_width / 2; in game_init_render_sub_buffers()
1316 const int dy = VR_sync_width / 2; in ogl_stereo_frame()1353 ogl_stereo_viewport[3] -= VR_sync_width / 2; in ogl_stereo_frame()