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Searched refs:VS_INPUT_COUNT (Results 1 – 25 of 33) sorted by relevance

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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/etnaviv/
H A Detnaviv_shader.c275 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs) | in etna_shader_update_vs_inputs()
290 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs + 1) | in etna_shader_update_vs_inputs()
H A Detnaviv_internal.h235 uint32_t VS_INPUT_COUNT; member
/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_internal.h235 uint32_t VS_INPUT_COUNT; member
H A Detnaviv_shader.c333 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs) | in etna_shader_update_vs_inputs()
348 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs + 1) | in etna_shader_update_vs_inputs()
H A Detnaviv_emit.c363 /*00808*/ EMIT_STATE(VS_INPUT_COUNT, ctx->shader_state.VS_INPUT_COUNT); in etna_emit_state()
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_internal.h235 uint32_t VS_INPUT_COUNT; member
H A Detnaviv_shader.c333 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs) | in etna_shader_update_vs_inputs()
348 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs + 1) | in etna_shader_update_vs_inputs()
H A Detnaviv_emit.c363 /*00808*/ EMIT_STATE(VS_INPUT_COUNT, ctx->shader_state.VS_INPUT_COUNT); in etna_emit_state()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_internal.h235 uint32_t VS_INPUT_COUNT; member
H A Detnaviv_shader.c333 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs) | in etna_shader_update_vs_inputs()
348 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs + 1) | in etna_shader_update_vs_inputs()
H A Detnaviv_emit.c363 /*00808*/ EMIT_STATE(VS_INPUT_COUNT, ctx->shader_state.VS_INPUT_COUNT); in etna_emit_state()
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_internal.h235 uint32_t VS_INPUT_COUNT; member
H A Detnaviv_shader.c333 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs) | in etna_shader_update_vs_inputs()
348 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs + 1) | in etna_shader_update_vs_inputs()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_internal.h235 uint32_t VS_INPUT_COUNT; member
H A Detnaviv_shader.c333 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs) | in etna_shader_update_vs_inputs()
348 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs + 1) | in etna_shader_update_vs_inputs()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_internal.h235 uint32_t VS_INPUT_COUNT; member
H A Detnaviv_shader.c333 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs) | in etna_shader_update_vs_inputs()
348 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs + 1) | in etna_shader_update_vs_inputs()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_internal.h235 uint32_t VS_INPUT_COUNT; member
H A Detnaviv_shader.c333 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs) | in etna_shader_update_vs_inputs()
348 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs + 1) | in etna_shader_update_vs_inputs()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_internal.h235 uint32_t VS_INPUT_COUNT; member
H A Detnaviv_shader.c333 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs) | in etna_shader_update_vs_inputs()
348 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs + 1) | in etna_shader_update_vs_inputs()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/etnaviv/
H A Detnaviv_internal.h235 uint32_t VS_INPUT_COUNT; member
H A Detnaviv_shader.c330 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs) | in etna_shader_update_vs_inputs()
345 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs + 1) | in etna_shader_update_vs_inputs()
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_internal.h235 uint32_t VS_INPUT_COUNT; member
H A Detnaviv_shader.c333 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs) | in etna_shader_update_vs_inputs()
348 cs->VS_INPUT_COUNT = VIVS_VS_INPUT_COUNT_COUNT(num_vs_inputs + 1) | in etna_shader_update_vs_inputs()

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