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Searched refs:VULKAN_SYNC_TEXTURE_TO_GPU_COND_OBJ (Results 1 – 3 of 3) sorted by relevance

/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers_font/
H A Dvulkan_raster_font.c313 VULKAN_SYNC_TEXTURE_TO_GPU_COND_OBJ(font->vk, font->texture); in vulkan_raster_font_flush()
/dports/games/retroarch/RetroArch-1.9.7/gfx/common/
H A Dvulkan_common.h668 #define VULKAN_SYNC_TEXTURE_TO_GPU_COND_OBJ(vk, tex) \ macro
/dports/games/retroarch/RetroArch-1.9.7/gfx/drivers/
H A Dvulkan.c1861 VULKAN_SYNC_TEXTURE_TO_GPU_COND_OBJ(vk, chain->texture); in vulkan_frame()