/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | console.c | 1384 x += V_DrawCharacter( x, y, p[xj] ); // red in CON_DrawInput() 1389 V_DrawCharacter( x * drawfont.xinc + con_indent, y, p[x] ); // red in CON_DrawInput() 1396 V_DrawCharacter( xcursor, y, 0x80 | '_' ); // white in CON_DrawInput() 1400 V_DrawCharacter( x * drawfont.xinc + con_indent, y, 0x80 | '_' ); // white in CON_DrawInput() 1457 x += V_DrawCharacter ( x, y, p[xj] ); in CON_Draw_Hudlines() 1464 V_DrawCharacter ( (x+1)*drawfont.xinc, y, p[x] ); in CON_Draw_Hudlines() 1625 x += V_DrawCharacter ( x, y, p[xj] ); in CON_Draw_Console() 1631 V_DrawCharacter( x * drawfont.xinc + con_indent, y, p[x] ); in CON_Draw_Console()
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H A D | hu_stuff.c | 599 x += V_DrawCharacter( x, y, w_chat[i++] | 0x80 ); // white in HU_Draw_Chat() 602 V_DrawCharacter( x, y, w_chat[i++] | 0x80 ); // white in HU_Draw_Chat() 615 V_DrawCharacter( x, y, '_' | 0x80 ); // white in HU_Draw_Chat()
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H A D | v_video.h | 333 int V_DrawCharacter (int x, int y, byte c);
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H A D | m_menu.c | 727 V_DrawCharacter( x+8+w, y+12, '_' | 0x80); // white in M_DrawGenericMenu() 734 V_DrawCharacter( x+8+w, y+12, '_' | 0x80); // white in M_DrawGenericMenu() 792 V_DrawCharacter(currentMenu->x - 10, cursory, in M_DrawGenericMenu() 1811 V_DrawCharacter(mx+98+V_StringWidth(setupm_name), my, '_' | 0x80); // white in M_DrawSetupMultiPlayerMenu() 3264 V_DrawCharacter( i, j, '*' | 0x80); // white in draw_set_mode_instructions() 6452 …V_DrawCharacter( BASEVIDWIDTH-mx, my+currentMenu->menuitems[FOG_COLOR_ITEM].alphaKey, '_' | 0x80);… in M_OGL_DrawFogMenu()
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H A D | v_video.c | 3059 int V_DrawCharacter(int x, int y, byte c) in V_DrawCharacter() function
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | console.c | 1635 V_DrawCharacter(x, y, '.' | cv_constextsize.value | V_GRAYMAP | V_NOSCALESTART, true); in CON_DrawInput() 1638 …V_DrawCharacter(x-charwidth, y, CON_PROMPTCHAR | cv_constextsize.value | V_GRAYMAP | V_NOSCALESTAR… in CON_DrawInput() 1645 V_DrawCharacter(x, y, p[c] | cv_constextsize.value | V_YELLOWMAP | V_NOSCALESTART, true); in CON_DrawInput() 1648 V_DrawCharacter(x, y, p[c] | cv_constextsize.value | V_NOSCALESTART, true); in CON_DrawInput() 1651 V_DrawCharacter(x, y + (con_scalefactor*2), '_' | cv_constextsize.value | V_NOSCALESTART, true); in CON_DrawInput() 1654 V_DrawCharacter(x, y + (con_scalefactor*2), '_' | cv_constextsize.value | V_NOSCALESTART, true); in CON_DrawInput() 1660 V_DrawCharacter(x, y, '.' | cv_constextsize.value | V_GRAYMAP | V_NOSCALESTART, true); in CON_DrawInput() 1706 V_DrawCharacter(x, y, (INT32)(*p) | charflags | cv_constextsize.value | V_NOSCALESTART, true); in CON_DrawHudlines() 1822 V_DrawCharacter(x, y, (INT32)(*p) | charflags | cv_constextsize.value | V_NOSCALESTART, true); in CON_DrawConsole()
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H A D | m_menu.c | 4065 V_DrawCharacter(x - 6 - (skullAnimCounter/5), y, in M_DrawSlider() 4067 V_DrawCharacter(x+i*8 + 8 + (skullAnimCounter/5), y, in M_DrawSlider() 5675 V_DrawCharacter(lsbasex - 10 - (skullAnimCounter/5), y+25, 5677 V_DrawCharacter(lsbasex+282 + 2 + (skullAnimCounter/5), y+25, 6576 V_DrawCharacter(x - 18 + V_StringWidth(menusearch+1, 0), y + 8, 7772 V_DrawCharacter(x - 10 - (skullAnimCounter/5), y, 8489 V_DrawCharacter(tempx, y + 1, '\x16', false); 9781 V_DrawCharacter(216 - 10 - (skullAnimCounter/5), y, 9783 V_DrawCharacter(216 + 80 + 2 + (skullAnimCounter/5), y, 10041 V_DrawCharacter(208 - 10 - (skullAnimCounter/5), y, [all …]
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H A D | hu_stuff.c | 1822 V_DrawCharacter(HU_INPUTX + c, y, talk[i++] | cv_constextsize.value | V_NOSCALESTART, true); in HU_DrawChat_Old() 1828 …V_DrawCharacter(HU_INPUTX+c, y+2*con_scalefactor, '_' |cv_constextsize.value | V_NOSCALESTART|t, t… in HU_DrawChat_Old() 1838 …V_DrawCharacter(cursorx, cursory+2*con_scalefactor, '_' |cv_constextsize.value | V_NOSCALESTART|t,… in HU_DrawChat_Old() 1850 … V_DrawCharacter(HU_INPUTX + c, y, w_chat[i++] | cv_constextsize.value | V_NOSCALESTART | t, true); in HU_DrawChat_Old() 1862 V_DrawCharacter(HU_INPUTX + c, y, '_' | cv_constextsize.value |V_NOSCALESTART|t, true); in HU_DrawChat_Old()
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H A D | v_video.h | 193 void V_DrawCharacter(INT32 x, INT32 y, INT32 c, boolean lowercaseallowed);
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H A D | st_stuff.c | 935 V_DrawCharacter(hudinfo[HUD_LIVES].x+50, hudinfo[HUD_LIVES].y+8, in ST_drawLivesArea() 1118 V_DrawCharacter(x+16+1+(xoffs), y+1+(yoffs)-offs, hudinfo[HUD_LIVES].f|symb, false) in ST_drawInput()
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H A D | f_finale.c | 2217 V_DrawCharacter(32, BASEVIDHEIGHT-16, '>'|(trans<<V_ALPHASHIFT), false); in F_EndingDrawer() 2233 V_DrawCharacter(26, BASEVIDHEIGHT-33, '\x1C'|(trans2<<V_ALPHASHIFT), false); in F_EndingDrawer()
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H A D | v_video.c | 1973 void V_DrawCharacter(INT32 x, INT32 y, INT32 c, boolean lowercaseallowed) in V_DrawCharacter() function
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