Searched refs:V_FLIPPEDPATCH (Results 1 – 3 of 3) sorted by relevance
161 V_FLIPPEDPATCH = 0x200000, // flipped in y enumerator
650 drawinfo.effectflags = drawinfo.screen_effectflags | V_FLIPPEDPATCH; in F_CastDrawer()
1708 if (drawinfo.effectflags & V_FLIPPEDPATCH) in V_DrawScaledPatch()1837 if (scrn & V_FLIPPEDPATCH)