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Searched refs:V_FLIPPEDPATCH (Results 1 – 3 of 3) sorted by relevance

/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dv_video.h161 V_FLIPPEDPATCH = 0x200000, // flipped in y enumerator
H A Df_finale.c650 drawinfo.effectflags = drawinfo.screen_effectflags | V_FLIPPEDPATCH; in F_CastDrawer()
H A Dv_video.c1708 if (drawinfo.effectflags & V_FLIPPEDPATCH) in V_DrawScaledPatch()
1837 if (scrn & V_FLIPPEDPATCH)