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Searched refs:V_RESIZE_ADJUST (Results 1 – 4 of 4) sorted by relevance

/dports/multimedia/lives/lives-3.2.0/src/
H A Dmainwindow.h67 #define V_RESIZE_ADJUST (widget_opts.packing_height * 2) macro
H A Dmain.c10280 vsize = (scr_height - V_RESIZE_ADJUST - by) / scale;
10297 mainw->ce_frame_height = vsize / scale + V_RESIZE_ADJUST;
10348 lives_widget_set_size_request(mainw->frame1, xsize / scale, vsize + V_RESIZE_ADJUST);
10349 lives_widget_set_size_request(mainw->eventbox3, xsize / scale, vsize + V_RESIZE_ADJUST);
10350 lives_widget_set_size_request(mainw->frame2, xsize / scale, vsize + V_RESIZE_ADJUST);
10351 lives_widget_set_size_request(mainw->eventbox4, xsize / scale, vsize + V_RESIZE_ADJUST);
10353 mainw->ce_frame_height = vsize + V_RESIZE_ADJUST;
H A Dgui.c2088 …if (lives_pixbuf_get_height(mainw->imframe) + V_RESIZE_ADJUST * mainw->foreign < mainw->def_height… in create_LiVES()
2089 … mainw->def_height = lives_pixbuf_get_height(mainw->imframe) + V_RESIZE_ADJUST * mainw->foreign; in create_LiVES()
H A Dsaveplay.c3124 mainw->pheight = lives_widget_get_allocation_height(mainw->playframe) - V_RESIZE_ADJUST;