Searched refs:V_SetupFont (Results 1 – 6 of 6) sorted by relevance
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | console.c | 478 V_SetupFont( cv_con_fontsize.value, NULL, 0 ); in CON_RecalcSize() 1422 V_SetupFont( cv_msg_fontsize.value, fip, V_NOSCALE ); in CON_Draw_Hudlines() 1552 V_SetupFont( cv_con_fontsize.value, fip, V_NOSCALE ); in CON_Draw_Console()
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H A D | v_video.h | 230 void V_SetupFont( int font_size, fontinfo_t * fip, uint32_t option );
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H A D | am_map.c | 1512 V_SetupFont( cv_msg_fontsize.value, NULL, V_SCALESTART ); in AM_Drawer() 1515 V_SetupFont( ((cv_msg_fontsize.value > 2) ? cv_msg_fontsize.value - 1 : 1), in AM_Drawer()
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H A D | hu_stuff.c | 590 V_SetupFont( cv_msg_fontsize.value, NULL, V_NOSCALE ); in HU_Draw_Chat()
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H A D | v_video.c | 1346 V_SetupFont( 0, NULL, screenflags ); in V_SetupDraw() 2997 void V_SetupFont( int font_size, fontinfo_t * fip, uint32_t option ) in V_SetupFont() function
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H A D | d_main.c | 2403 V_SetupFont( 1, NULL, 0 ); // Startup font size in D_DoomMain()
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