Home
last modified time | relevance | path

Searched refs:V_SetupFont (Results 1 – 6 of 6) sorted by relevance

/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dconsole.c478 V_SetupFont( cv_con_fontsize.value, NULL, 0 ); in CON_RecalcSize()
1422 V_SetupFont( cv_msg_fontsize.value, fip, V_NOSCALE ); in CON_Draw_Hudlines()
1552 V_SetupFont( cv_con_fontsize.value, fip, V_NOSCALE ); in CON_Draw_Console()
H A Dv_video.h230 void V_SetupFont( int font_size, fontinfo_t * fip, uint32_t option );
H A Dam_map.c1512 V_SetupFont( cv_msg_fontsize.value, NULL, V_SCALESTART ); in AM_Drawer()
1515 V_SetupFont( ((cv_msg_fontsize.value > 2) ? cv_msg_fontsize.value - 1 : 1), in AM_Drawer()
H A Dhu_stuff.c590 V_SetupFont( cv_msg_fontsize.value, NULL, V_NOSCALE ); in HU_Draw_Chat()
H A Dv_video.c1346 V_SetupFont( 0, NULL, screenflags ); in V_SetupDraw()
2997 void V_SetupFont( int font_size, fontinfo_t * fip, uint32_t option ) in V_SetupFont() function
H A Dd_main.c2403 V_SetupFont( 1, NULL, 0 ); // Startup font size in D_DoomMain()