Searched refs:ValidItemAttachment (Results 1 – 4 of 4) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Items.h | 113 BOOLEAN ValidItemAttachment(const OBJECTTYPE* pObj, UINT16 usAttachment, BOOLEAN fAttemptingAttachm…
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H A D | Items.cc | 705 BOOLEAN ValidItemAttachment(const OBJECTTYPE* const pObj, const UINT16 usAttachment, const BOOLEAN … in ValidItemAttachment() function 1566 if (valid_launchable || ValidItemAttachment(&target, attachment.usItem, TRUE)) in AttachObject() 1613 if (ValidItemAttachment(&target, attachment.usItem, TRUE)) // not launchable in AttachObject()
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H A D | Interface_Items.cc | 2275 !ValidItemAttachment(&obj, ptr_obj->usItem, FALSE) && in RenderItemDescriptionBox()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/ |
H A D | Item_Statistics.cc | 1375 EnableButton(&b, ValidItemAttachment(gpItem, a.attachment, TRUE)); in ReEvaluateAttachmentStatii()
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