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Searched refs:ValidItemAttachment (Results 1 – 4 of 4) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DItems.h113 BOOLEAN ValidItemAttachment(const OBJECTTYPE* pObj, UINT16 usAttachment, BOOLEAN fAttemptingAttachm…
H A DItems.cc705 BOOLEAN ValidItemAttachment(const OBJECTTYPE* const pObj, const UINT16 usAttachment, const BOOLEAN … in ValidItemAttachment() function
1566 if (valid_launchable || ValidItemAttachment(&target, attachment.usItem, TRUE)) in AttachObject()
1613 if (ValidItemAttachment(&target, attachment.usItem, TRUE)) // not launchable in AttachObject()
H A DInterface_Items.cc2275 !ValidItemAttachment(&obj, ptr_obj->usItem, FALSE) && in RenderItemDescriptionBox()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/
H A DItem_Statistics.cc1375 EnableButton(&b, ValidItemAttachment(gpItem, a.attachment, TRUE)); in ReEvaluateAttachmentStatii()